Rondo Prown by ekelley815

Species
Aqualish
Career
Soldier
Specializations
Vanguard
System
Edge of the Empire

5
Threshold 19
Current 0
Threshold 10
Current 0
Ranged 0
Melee 0

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Characteristics

4
3
1
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3
Heavy Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Auto-Fire, Cumbersome 3
Damage
10
Critical
3
Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
+1
Critical
2
Punch
Range
Engaged
Skill
Brawl
Damage
+0
Critical
5
Electrostaff
Range
Engaged
Skill
Melee
Cortosis, Cumbersome 3, Linked 1, Stun Setting, Unwieldy 3
Damage
+4
Critical
3

5
215
131
10/14

Weapons & Armor

Heavy Blaster Pistol: Ranged (Light); Dam 7; Crit 3; Range Medium; Encum 2; HP 3; Price 700; Special Stun Setting
Heavy Blaster Rifle: Ranged (Heavy); Dam 10; Crit 3; Range Long; Encum 6; HP 4; Price 1500; Special Auto-Fire, Cumbersome 3
Vibroknife: Melee; Dam +1; Crit 2; Engaged; Encum 1; HP 2; Price 250; Special Pierce 2, Vicious 1
Heavy Clothing: Def 0; Soak 1; Price 50; Encum 1; HP 0
G-20 Glop Grenade(x1): Ranged (Light); Dam 0; Crit -; Range Short; Encum 1; HP 0; Price 100; Special Ensnare 3, Limited Ammo 1
Frage Grenade(x0): Ranged (Light); Dam 8; Crit 4; Range Short; Encum 1; HP 0; Price 50: Special Blast 6, Limited Ammo 1
Stun Grenade(x0): Ranged (Light); Dam 8; Crit -; Range Short; Encum 1; HP 0; Price 75; Special Disorient 3, Stun Damage, Blast 8, Limited Ammo 1
Stryker Electrostaff: Melee; Dam +4; Crit 3; Engaged; Encum 4; HP 3; Price 4500; Special Cortosis, Cumbersome 3, Linked 1, Stun Setting, Unwieldy 3 (Ship)

Personal Gear

Comlink (Handheld): Price 25; Encum 0
Stimpak: Price 25; Encum 0
Ration Pack: Price 5; Encum 0 (x5)
Breath Mask: Price 25; Encum 1 (Ship)
Backpack: Price 50; Encum +4
Utility Belt: Price 25; Encum +1
Glow Rod

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 2 Forged In Battle p.34 Gain +2 wound threshold
Rapid Reaction 1 Forged In Battle p.34 Suffer a number of strain to add an equal number of success to Initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction.
Quara 1 Dangerous Covenants p. 20 Quara begin the game with one rank in Athletics or one rank in Coercion. Furthermore,
Special Abilities 1 Dangerous Covenants p.20 All Aqualish are capable of breathing underwater. In addition, they begin the game with one rank in Brawl. Characters cannot train brawl above rank 2 during character creation.
Bodyguard 2 Forged In Battle p.34 Once per round, perform the body guard maneuver to guard an engaged character. Suffer a number of strain no greater than ranks of body guard, then until the beginning of the next turn upgrade the difficulty of combat checks targeting the character by that number.
Conditioned 2 Forged In Battle p.34 Remove K per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of conditioned.
Moving Target 1 Forged in Battle p. 34 If the character has already acted this round, increase ranged defense by 1 per rank of moving target.
Improved Bodyguard 1 Forged in battle p.33 Once per session, when an ally protected by bodyguard talent suffers a hit, suffer hit instead.

Background

Motivation

Relationship/ Cause
Childhood Friend: The character maintains ties with a friend from his childhood Although the two may be a galaxy apart, the character desires only the best for his companion.
Crime: The character supports the idea of black markets, mercenaries, and other groups that fall outside of the law.The character need not be a criminal himself, but may give aid to other criminals, especially if they are family members, childhood friends, or if corruption is deeply imbedded in the character’s originating culture.

Obligations

Responsibility: A character with the Responsibility Obligation feels a strong sense of accountability or relationship to a person, place, or thing (a responsibility to kin falls under the Family Obligation described above). This could include a strong connection to a mentor, a strong desire to care for orphans in a given location, or taking on the needs of an under-represented minority.

Description

Other Notes

Growing up on the planet Rodia with his childhood friend Peep Xo (Rodian). Getting invovled with the Son-tuul Pride was all Peep's idea and all Rondo wanted to do was protect Peep. Then one day Peep went away on assignment for the Pride to find the Sa Nalaor. Rando hasn't heard from Peep for a few days and will do anything to make sure his friend is safe. and so begins Rondo's hunt for his friend wherever that path may lead.

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