Threshold | 16 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | -2 setback | |
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | 0 | -2 setback | ||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 1 | ||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 1 | ||
Knowledge: Xenology (Int) | 0 |
BlasTech A280 C Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
Accurate 1, Cumbersome 3, Stun Setting |
Damage9 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Tundra Dwellers | 1 | Sentinel Sourcebook 23 | When making skill checks, may remove 1 setback dice imposed due to cold environmental conditions. |
Toughened | 2 | AoR 158 | Gain +2 wound threshold |
Conditioned | 2 | AoR 144 | Remove 1 setback dice per rank from athletics and coordination checks. Reduce the damage and strain suffered from falling by 1 per rank. |
Body Guard | 1 | AoR 143 | Once per round on his turn, he may perform a body guard maneuver to protect one ally with whom he is engaged. He then suffers a number of strain no greater of rank. Until the start of his next turn, upgrade the difficulty of all combat checks targeting the protected ally a number of times equal to the strain suffered by him. |
Rapid Reaction | 1 | AoR 154 | May suffer a number of strain to add an equal number of Success to any Vigilance or Cool check to determine Initiative order. The number may not exceed rank. |
Suppressing Fire | 1 | Soldier Sourcebook 36 | Character and each ally within short range may spend Advantage on their failed combat checks to inflict 1 strain on the target per rank. Can only initiate this effect once per round. |