Convincing Demeanor |
1 |
|
Remove 1 setback from any Deception or Skulduggery Check |
Bypass Security |
1 |
|
Remove 1 setback per rank of Bypass Security from checks made to disable a security device or open a locked door |
Indistinguishable |
1 |
|
Upgrade difficulty of checks to identify character once per rank |
Grit |
2 |
|
Gain +2 strain threshold |
Dodge |
1 |
|
When targeted in combat, may perform a Dodge incidental. Suffer strain = to ranks in Dodge to upgrade the difficulty of the attack by that number. |
Stalker |
1 |
|
Add 1 boost per rank of Stalker to all Stealth and Coordination checks |
Rapid Reaction |
1 |
|
Suffer a number of strain up to ranks in Rapid Reaction to add an equal number of success to initiative checks |
Shortcut |
1 |
|
During a chase, add 1 boost per rank in Shortcut to any checks made to catch or escape an opponent. |
Personal Concealment Suit |
1 |
|
Upgrade the ability of all Stealth checks made by the wearer twice. The GM may spend 3 threat or Despair to have the power pack run dry. The suit cannot be used again until the power pack is replaced, which requires a maneuver. |
Superior armor |
1 |
|
Encumbrance reduced by 1 and its soak value increased by 1. |