|
Convincing Demeanor |
2 |
|
remove setback die per rank all deception and skullduggery checks |
|
Grit |
2 |
|
+1 strain threshold per rank |
|
Toughened |
1 |
|
+2 wound threshold per rank |
|
Up the Ante |
3 |
|
When Gambling earn 10% more credits per rank |
|
Second chances |
3 |
|
Once per encounter reroll a number of positive dice equal to ranks |
|
Double or nothing |
1 |
|
Suffer 2 strain, increase difficulty by 1. After canceling, double advantages. |
|
Smooth Talker (Charm) |
1 |
|
Spend Triumph on charm checks for success per rank |
|
Natural negotiator |
1 |
|
Once per session may reroll cool or negotiation |
|
Double or nothing (Improved) |
1 |
|
Also double successes |
|
Clever solution |
1 |
|
Once per session, use cunning instead of other aspect |
|
Fortune favors the bold |
1 |
|
Once per session, take 2 strain, flip a dark side destiny point to light side. |
|
Natural rouge |
1 |
|
Once per session reroll skullduggery or stealth |
|
Double or nothing (Supreme) |
1 |
|
Double triumph and despair also |
|
Dedication |
1 |
|
+1 (cunning) |