The Gambler by cyberkaiju

Species
Falleen
Career
Smuggler
Specializations
Gambler
System
Force and Destiny

0
Threshold 13
Current 0
Threshold 16
Current 0
Ranged 0
Melee 0

Characteristics

1
3
2
4
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 1
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 3
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

0
590

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Convincing Demeanor 2 remove setback die per rank all deception and skullduggery checks
Grit 2 +1 strain threshold per rank
Toughened 1 +2 wound threshold per rank
Up the Ante 3 When Gambling earn 10% more credits per rank
Second chances 3 Once per encounter reroll a number of positive dice equal to ranks
Double or nothing 1 Suffer 2 strain, increase difficulty by 1. After canceling, double advantages.
Smooth Talker (Charm) 1 Spend Triumph on charm checks for success per rank
Natural negotiator 1 Once per session may reroll cool or negotiation
Double or nothing (Improved) 1 Also double successes
Clever solution 1 Once per session, use cunning instead of other aspect
Fortune favors the bold 1 Once per session, take 2 strain, flip a dark side destiny point to light side.
Natural rouge 1 Once per session reroll skullduggery or stealth
Double or nothing (Supreme) 1 Double triumph and despair also
Dedication 1 +1 (cunning)

Background

Motivation

Morality

Description

Other Notes

Beguiling Pheromones: Suffer 2 strain to upgrade ability of a Charm, Deception or Negotiation check against a living sentient within short range once (no effect on those wearing breath masks or lacking respiratory systems).

Unmatched Fortune: 3 times per session, as incidental, spend 1 destiny point to change the face of 3 positive or negative dice you rolled, or a willing ally within medium range rolled, to a different face adjacent to it. (force die not eligible)

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