Pi-314 by appleBottomJeans

Species
LE-VO Droid
Career
Soldier
Specializations
Medic; Enforcer; Slicer
System
Age of Rebellion

4
Threshold 17
Current 11
Threshold 17
Current 6
Ranged 3
Melee 3

Characteristics

3
4
3
1
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 3
Computers (Int) X 4
Cool (Pr) 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) X 3
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) X 4
Streetwise (Cun) X 1
Survival (Cun) X 1
Vigilance (Will) X 2
Brawl (Br) X 1
Gunnery (Ag) 3
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 4
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) X 2
Knowledge: Xenology (Int) X 2

Attacks

ACP Array Gun
Range
Short
Skill
Ranged: Heavy
Blast 5, Stun Setting; Cumbersome 3
Damage
6
Critical
3
Bruno
Range
Short
Skill
Ranged: Heavy
Cumbersome 2; Vicious 5; Blast 6
Damage
10
Critical
2
Riot Shield
Range
Engaged
Skill
Melee
Defensive 2; Deflection 2; Disorient 1
Damage
0
Critical
6

15
870
16

Weapons & Armor

ACP Array Gun:
(3HP)(3enc)
.....Forearm Grip(1HP)Reduce Difficulty of ranged heavy checks when engaged by 1.
.
Disruptor Rifle:
(4HP)(5enc)
.
Activv1 Riot Shield:
(1HP)(5enc)
.
Armored Clothing:
(1HP)
(1DEF)(1Soak)

Personal Gear

Commlink
Datapad
Medipack
Scanner Goggles
Slicer Gear
Extra clips x3
Repair Patch x2
Stimpack x6
Backpack
Belt
Load Bearing Gear
Some fancy new sniper rifle

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Bacta Specialist 1 Patients heal 1 additional wound per rank when they heal wounds via bacta tanks or long term care.
Bypass Security 2 Remove ■ per rank from checks made to disable a security device or open a locked door.
Codebreaker 1 Remove ■ per rank from checks to break codes or decrypt communications. Decrease difficulty of such checks by 1.
Dedication 1 gain +1 to a single characteristic. Cannot bring it above 6.
Defensive Slicing 1 When defending computer systems, ad ■ per rank to opponents' checks.
Fearsome 3 When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the character’s ranks in Fearsome.
Forager 1 Your character removes up to ■ ■ from any skill checks they make to find food, water, or shelter. Checks to forage or search the area that your character makes take half the time they would normally.
Stimpack Specialization 2
Street Smarts 2 Once per session, may take a Street Smarts action; make a Formidable (5 purple) Streetwise or Knowledge check to learn one vital clue from the GM. Reduce the difficulty once per rank of Street Smarts.
Grit 4 Each rank of Grit increases your character’s strain threshold by one.
Surgeon 2 When your character makes a Medicine check to heal wounds, the target heals one additional wound per rank of Surgeon.
Technical Aptitude 2 When making a Computer skill check reduce the time spent to complete the task by 25% per rank.
Toughened 2 Gain +2 wound threshold
Well Rounded 1 Choose 2 skills. They permanently become career skills.
. 0 medic skills below
Anatomy Lessons 0
Dodge 0
It's Not That Bad 0
Master Doctor 0
Natural Doctor 1 Once Per Session, may re-roll any 1 medicine check.
Stim Application 1 Take the stim application action, make an avg. med check. If successful, 1 engaged ally increases 1 characteristic by 1 for the remainder of the encounter and suffers 4 Strain.
Improved Stim Application 0
. 0 medic skills above
. 0 Enforcer skills below
Defensive Stance 1 Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance.
Intimidating 3 May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating.
Loom 1 When an ally engaged with the character makes a successful Charm, Deception, or Negotiation check, the character adds adv. per rank in Coercion to the ally’s check.
Natural Enforcer 0
Second Wind 1 Once per encounter, may use Second Wind incidental to heal strain equal to ranks in Second Wind.
Black Market Contacts 0
Stunning Blow 1 When making Melee checks, may inflict damage as strain instead of wounds. This does not ignore soak
Talk the Talk 1 When making a Knowledge skill check, the character may spend 1 Destiny Point to substitute Knowledge (Underworld) or Streetwise for the required skill.
Walk the Walk 0
0 Enforcer skills above
1 Slicer skills below
improved defensive slicing 1
Natural Programmer 1 Once per session, may re-roll any 1 Computers or Astrogation check.
Master Slicer 0
Mental Fortress 0
Skilled Slicer 0
1 Slicer Skills Above

Background

Motivation

Friends
Secret Love Interest

Duties

Personnel:
.....Magnitude 9
Base
.....Magnitude 0?

Description

Just Rebuilt
7'5"
Tall, Lanky
Black Colored Frame
White eyes, Red in darkness
pi symbol etched into right shoulder

Other Notes

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