Age of Rebellion
| Threshold | 17 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 2 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 3 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 3 | |||
| Cool (Pr) | X | 3 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 3 | +3 blue | |
| Leadership (Pr) | 3 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 2 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 3 | ||
| Skulduggery (Cun) | 1 | |||
| Stealth (Ag) | X | 3 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 1 | |||
| Vigilance (Will) | X | 3 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | X | 3 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| DC-17m (Rifle Mode) |
RangeLong |
SkillRanged: Heavy |
|
| Auto Fire, Pierce 1, Stun Setting |
Damage9 |
Critical3 |
|
| DC-17m (Sniper Mode) |
RangeExtreme |
SkillRanged: Heavy |
|
| Accurate 1, Pierce 2 |
Damage11 |
Critical3 |
|
| DC-17m (Anti-Armor Mode) |
RangeShort |
SkillGunnery |
|
| Blast 3, Breach 1, Prepare 1, Limited Ammo 1 |
Damage10 |
Critical2 |
|
| Wrist Vibroknives 2x |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 1 |
Damage+1 |
Critical2 |
|
| Frag Grenades |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Limited Ammo 2 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Combat Veteran | 2 | The character adds blue die to their Brawl and Discipline checks equal to their ranks in Combat Veteran. | |
| Toughened | 2 | Gain +2 wound threshold per rank of Toughened. | |
| Grit | 2 | Gain +1 strain threshold per rank of Grit. | |
| Quick Draw | 1 | Once per round, draw or holster a weapon or accessible item as an incidental. | |
| Clanker Killer | 1 | Before rolling a combat check that targets a droid, remove blue die up to the character's ranks in Clanker Killer from the pool, and add an equal number of success or advantage to the results. | |
| Rapid Reaction | 2 | Suffer a number of strain to add an equal number of success to Initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction. | |
| Known Programming | 1 | Twice per session, make a Hard Vigilance check to upgrade the difficulty of a certain droid model's checks against the character, plus one ally per success after the first, once for the rest of the encounter. | |
| Multiple Opponents | 1 | Add blue die to Lighsaber, Brawl, and Melee checks when engaged with multiple opponents. | |
| Natural Commando | 1 | Once per session, may re-roll one Ranged (Light) or Stealth check. | |
| Interchangeable Weapon | 1 | May spend a maneuver to switch modes on their DC-17m blaster. | |
| Clone Inhibitor Chip | 1 | So long as the proper chain of command is observed, upgrade the ability of Leadership checks targeting a clone trooper once. | |
| Dedication | 1 | Gain +1 to a single characteristic (Brawn) | |
| Sixth Sense | 1 | Gain +1 ranged defense |