|
Parry |
2 |
F&D - 77 |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
|
Defensive Stance |
1 |
F&D - 77 |
Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance. |
|
Soresu Technique |
1 |
F&D - 77 |
When making a check using the Lightsaber skill, the character may use Intellect instead of Brawn. |
|
Confidence |
1 |
F&D - 77 |
May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence |
|
Supreme Parry |
1 |
F&D - 77 |
If the user did not make a combat check during his previous turn, may suffer 1 strain to use Parry |
|
Dedication |
2 |
F&D - 77 |
Gain + 1 to a single characteristic. This cannot bring a characteristic above 6. |
|
Solid Repairs |
2 |
F&D - 93 |
When repairing hull trauma on a starship or vehicle, repair 1 additional hull trauma per rank of Solid Repairs. |
|
Grit |
1 |
F&D - 93 |
Cain +1 strain threshold. |
|
Inventor |
1 |
F&D - 93 |
When constructing new items or modifying attachments, add □ or remove ■ per rank of Inventor. |
|
Force Rating |
2 |
F&D - 93 |
Cain + 1 Force rating |
|
Surgeon |
2 |
F&D - 69 |
When making a Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon. |
|
Physician |
1 |
F&D - 69 |
When making a Medicine check to help a character heal wounds, the target heals 1 additional strain per rank of Physician. |
|
Healing Trance |
1 |
F&D - 69 |
Commit O For every full encounterO remains committed, heal 1 wound per rank of Healing Trance. |
|
Natural Doctor |
1 |
F&D - 69 |
Once per session, may reroll any 1 Medicine check. |