Willie the Kidd by Leggs910

Species
Gotal
Career
Colonist
Specializations
Marshal
System
Edge of the Empire

3
Threshold 13
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

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Characteristics

2
4
2
3
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Cun) X 1
Perception (Cun) 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Pr) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Damage
7
Critical
3

0
200
155
0/13

Weapons & Armor

Heavy Coat- ignore setback from environment

Personal Gear

Stimpack

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Energy Sensitivity 1 The head cones of a Gotal are finely tuned sensory organs used to detect almost the entirety of the electromagnetic spectrum. Once per encounter as a maneuver, a Gotal may sense the presence and current emotional states of all living things within short range of himself.
Toughened (passive) 1 +2 wound threshold
Street Smarts (passive) 1 Remove setback per rank of Street Smarts from Street-Wise or Knowledge (Underworld) checks
Bad Cop (passive) 1 May spend two advantage from a deception or coercion check to upgrade ability of a single ally's subsequent Social Interaction against the target a number of times equal to ranks in Bad Cop
Quick Draw (active) 1 Once per round, draw or holster a weapon or accessible item as an incidental
Hard Headed 1 When staggered or disoriented, perform the Hard Headed action; make a Daunting Discipline check to remove status. Difficulty reduced per rank of Hard Headed.
Point Blank 1 Add 1 damage per rank of Point Blank to damage of one hit of successful attack using Ranged (Heavy) or Ranged (Light) skills at close range or engaged.

Background

Motivation

Obligations

5- Bounty
10- Notoriety

Description

Other Notes

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