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Inspiring Rhetoric |
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Fly Casual, 26 |
Take an Inspiring Rhetoric action; make a ◇◇ Leadership check. One ally for each success, in short range, recovers 1 strain. Spend advantage for 1 affected ally to recover 1 additional strain. |
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Improved Inspiring Rhetoric |
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Fly Casual, 26 |
Each ally affected by Inspiring Rhetoric gains ☐ on all skill checks for a number of rounds equal to ranks in Leadership. |
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Congenial |
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Fly Casual, 26 |
May suffer a number of strain to downgrade difficulty of Charm or Negotiation checks or upgrade difficulty when targeted by Charm or Negotiation checks, by an equal number. Strain suffered this way cannot exceed ranks in Congenial |
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Disarming Smile |
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Fly Casual, 26 |
Take the Disarming Smile action; succeed at an opposed Charm check to lower all defenses of a target by ranks in Disarming Smile until the end of the encounter. |
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Works like a Charm |
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Fly Casual, 26 |
Once per session, make one skill check using Presence rather than the characteristic linked to that skill. |
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Just Kidding |
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Fly Casual, 26 |
Once per round as an incidental, spend 1 Destiny Point to ignore despair generated on a social check by the character or any ally in short range. |
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Don't Shoot |
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Fly Casual, 26 |
Once per session as an action, make a Hard (◇◇◇) Charm check. On success, cannot be the target of combat checks until the end of the encounter or until making a combat check. |
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Dedication (Presence) |
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Fly Casual, 26 |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |