Edge of the Empire
| Threshold | 15 |
| Current | 11 |
| Threshold | 12 |
| Current | 1 |
| Ranged | 2 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 3 | |||
| Charm (Cun) | 2 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 2 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 3 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Cun) | 2 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 3 | |||
| Piloting: Space (Ag) | 3 | |||
| Resilience (Br) | 2 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 3 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 3 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 4 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| AB-75 Bo-Rifle (Range) |
RangeExtreme |
SkillRanged: Heavy |
|
| Cumbersome 3, Stun, Pierce 1 |
Damage9 |
Critical3 |
|
| AB-75 Bo-Rifle (Melee) |
RangeEngaged |
SkillMelee |
|
| Cumbersome 3, Stun 5, Link 1, Cortosis |
Damage7 |
Critical3 |
|
| Vibroknife |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 1 |
Damage4 |
Critical2 |
|
| Kyuzo Helmet |
RangeEngaged |
SkillMelee |
|
| Cumbersome 3, Deflect 2, Defense 1, Disorient 1 |
Damage5 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Prehensile Feet | 1 | Can use feet to climb vertical surfaces. | |
| Side Step | 1 | Once per round can accrue a certain number of strain to add equal number difficulty of difficulty die to opposing enemies' ranged hit chances. | |
| Unmatched Protection | 1 | For two destiny points, may take half damage for 3 rounds. | |
| Natural Marksman | 1 | Once per session, may re-roll a ranged weapon check. | |
| Quick Fix | 1 | Once per game session, may roll any check with the agility attribute. |