Cyprus by Zofianknight

Species
nautolan
Career
Seeker
Specializations
Hunter
System
Force and Destiny

3
Threshold 18
Current 0
Threshold 10
Current 0
Ranged 1
Melee 0

Characteristics

3
4
2
2
1
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) 2
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

35
225
340

Weapons & Armor

Heavy Blaster Rifle
Light Saber: (engage) 6 DMG, Crit 2, Breach 1 [Breach -ignore 10 soak per rank]
Lightsaber Rife: (heavy ) (7 light dmg, crit range of 3, long range, HP 4, cumbersome 3, lightsaber setting, good for 5 shots and the crystal disappears, 9 dmg ,crit range of 2, hp 4, breach 1(ignores 10 amr/rank) and vicious 1 (crit damage +10)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Hunter 2 F&D 91 Add blue per rank of Hunter to all checks when interacting with beasts or animals (including combat checks.) Add +10 to Critical injury results against beasts or animals per rank of hunter
Rapid Recovery 3 F&D 91 When healing strain after an encounter. Heal 1 additional strain per rank
Toughened 2 F&D 91 Gain +2 Wound Threshold
Expert Tracker 1 F&D 91 Remove Black per rank of expert tracker from checks to find track or track targets. Decrease time to track a target by half
Keen Eyed 1 F&D 91 Remove black per rank of Keen eyed from perception and vigilance checks. Decrease time to search a specific area by half
range defense 1 +1
uncanny sense 1 add a blue per rank to all perception checks
dedication 1 at 1 core skill per rank (cant pass 6)
intuitive shot 1 when using range:

Force Powers

Force Rating
2
Power
Misdirect
Description
The force user creates illusions to fool those around them, the user may spend force to make a target at up to short range unable to perceive a chose person or object of silhouette 1 or smaller until the beginning of the user turn, the target cannot see or sense the hidden person or sense the hidden person or object
Upgrade Effect
range spend to increase power's range by a number of range bands equal to range upgrades purchased
range spend to increase power's range by a number of range bands equal to range upgrades purchased
Range spend to increase power's range by a number of range bands equal to range upgrades purchased
Magnitude Spend force to affect additional targets equal to presences per rank of magnitude purchased
Control the user may alter the perceived appearance of the chose person or object instead of hiding it.

Background

Motivation

Morality

Description

Other Notes

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