Clover by Bewislond

Species
Human
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

5
Threshold 12
Current 11
Threshold 13
Current 13
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
4
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 2
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
7
Critical
3
Blaster carbine
Range
Medium
Skill
Ranged: Heavy
Stun setting
Damage
9
Critical
6
Combat Knife
Range
Engaged
Skill
Melee
Damage
+1
Critical
3
Stun Baton
Range
Engaged
Skill
Melee
Disorient 2, Stun Damage
Damage
+3
Critical
6
Superior Vibrosword
Range
Engaged
Skill
Melee
Defensive 1, Pierce 2, Vicious 1, Superior
Damage
+3
Critical
2

5
190

Weapons & Armor

Blaster Pistol - Blaster actuating module, Filed front sight.
Blaster Carbine - Multi Optic Sight, Forearm grip, Set Trigger, Magnetic Tether.
Laminate armour - Optical camouflage system, vacuum sealed.
Stun Baton - Weighted Head
Combat Knife.

Personal Gear

Utility Belt.
Smoke Grenade
Scanner Goggles.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 Core pg. 59 Gain +1 to strain threshold.
Lethal Blow 2 Core pg. 59 +10 per rank to any opponent critical injury.
Stalker 2 Core pg. 59 +1 blue per rank to stealth and coordination.
Dodge 1 Core pg. 59 Spend strain no greater than rank to upgrade combat check by that amount.
Quick Strike 1 Core pg. 59 +1 blue per rank to combat checks against targets that have not acted yet.
Precise Aim 1 Core pg. 59 Once round use my manoeuvre to take strain up to rank to remove defence of target.
Jump Up 1 Core pg. 59 Once round from standing to prone as incidental.

Background

From Alderaan. Joined the empire. Started training. Got the codename Clover. Finished Training. Became a Shadow Trooper. Saw Death Star blow up Alderaan. Believed it was 'for the cause'. Father left the Empire to join Rebel cause.

Motivation

Cause. Support the Empire.

Obligations

Betrayal - Father betrayed him by joining the Rebels.

Description

Other Notes

Blaster Actuating Module - Damage +1 Setback to checks with weapon.
Filed Front Sight - Innate Talent (Quick Draw) +Difficulty to checks at longer than Short range
Multitopic Sight - Remove 2 Setback due to environmental vision obstruction.
Forearm Grip - Decrease additional Difficulty of checks while Engaged by 1 (Difficulty).
Set Trigger - +Success +Threat to first combat check in each encounter.
Magnetic Weapon Tether - (Incidental) Recover weapon that is out of hand with Engaged range
Optical Camouflage System - Upgrades the ability of all Stealth checks twice.
Vacuum Sealed - Ignore effects of vacuum or poisonous atmospheric environments for up to 10 minutes.
Weighted Head - Damage +1.

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