Artifex of Nest Arianeidis by KyleRen

Species
Harch
Career
Seeker
Specializations
Pathfinder
System
Force and Destiny

4
Threshold 11
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
3
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 1
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Lightsaber
Range
Engaged
Skill
Brawl
Defensive 2, Breach 1, Sunder
Damage
7
Critical
2
Rated "E" for Everyone
Range
Engaged
Skill
Brawl
Damage
2
Critical

15
105
0
2

Weapons & Armor

Padded Armor (Encum 2 Soak 2)

Lightsaber Ilum Crystal Defensive Hilt Crossguard Fragile Casing (increase difficulty of repair checks by 1)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Additional Limbs 1 - Gain additional free maneuver per turn, though may not perform more than 2 per turn.

Force Powers

Force Rating
1
Power
Heal/Harm
Description
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy.
Heal (light side user only): Spend (1 force) to heal a number of wounds equal to Intellect from an engaged living creature (including user)
Harm: Spend (1 force) to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Upgrade Effect
Magnitude Spend (2 force) to affect 1 additional target within range per rank of Magnitude purchased.
Power
Sense
Description
The Force user can sense the Force interacting with the world around him.
The user may spend (1 force) to sense all living things within short range (including sentient and non-sentient beings).
The user may spend (1 force) to sense the current emotional state of one living target with whom he is engaged.
Upgrade Effect
Control Ongoing effect: Commit (force die). Once per round, when an attack targets the Force user, upgrade the difficulty of the pool once.

Background

Artifex is naturally gifted with the force, something his elder broodmate Araniella recognized when he was a small hatchling. After hearing some off-worlders conversations at the spaceport, she sought a better life for both of them than the individualistic and oppressive society of Secundus Ando and stole a small orbcraft to bring him to Mon Gazza, and from there to the Jedi temple on Coruscant. The journey in the orbcraft took 5 years due to the primitive technology of the sector, so Araniella was Artifex's main parental figure for his early life. However, he has not seen her since joining the Jedi.

Artifex feels the Force as a sort of tingle or vibration, as a web would vibrate when something is moving at the periphery. The Force, by his description, is a great web that connects all lifeforms; hunter, weaver, and prey alike.

Motivation

Ambition: Discovery.
Seeking out and discovering new worlds, information, or the wondrous secrets hidden among the galaxy's countless stars drives this character's actions. More than anything, he wants to find and experience things nobody else has.
Not particularly motivated by spreading the faith in the Force, but does agree with the Jedi's causes of equality, freedom, and galactic peace (however, does not necessarily make his decisions based on that).

Morality

Curiosity/Obsession
The character is driven to learn new things, to seek out and discover new information, and to expand his knowledge and understanding of those things that interest him. Sometimes, interest in something can turn to obsession if not tempered with reason. The character can slip into an obsessive state about his need to discover information, accomplish a goal, or even defeat a rival, and he may ignore all else until success is his.
47

Description

As a Harch, Artifex is an imposing humanoid, spider-like sentient. He has six arms and six red eyes, and a pair of chelicerae near his mouths. He has grey skin and is covered in brown and white hair. He has a habit of making clicking noises sometimes when he talks.
Artifex is somewhat gaunt, especially for a Harch. Although taller than most humanoids he tends to slouch, making him effectively about the same height as an average human. His limbs are long and spindly, and his hands have three long claw like fingers.
As a non-mammalian creature, he gets cold and tends to wear his hood and robes at all times, even indoors.

Other Notes

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