Trade Commissioner Greg by Ryliadoc

Species
Droid
Career
Colonist
Specializations
Entrepreneur, Trader
System
Edge of the Empire

3
Threshold 11
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
1
1
1
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Truncheon
Range
Engaged
Skill
Melee
Disorient 2
Damage
+2
Critical
5
Stun Grenade
Range
Short
Skill
Ranged: Light
Disorient 3, Stun Dmg, Blast 8, Limited 1
Damage
8
Critical
-

0
175
2060
5 / 11

Weapons & Armor

Item [Encumbrance|Value]

Heavy Clothing [1|50]
Truncheon [2|15]
Stun Grenade [0|75] x2

Personal Gear

Item [Encumbrance|Value]

Backpack [0|50]
Int. Utility Belt [0|25]
Int. Datapad [1|75]
Int. Commlink [0|25]
Int. Holo-messenger [0|250]
Int. Electrobinoculars [1|250]

Assets & Resources

Item [Encumbrance|Value]

Emergency Repair Patch [0|25] x2

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sound Investments 3 Far Horizons pg. 27 At the start of each session, gain 100 credits for each rank of Sound Investments.
Rapid Recovery 2 Far Horizons pg. 27 When recovering strain after an encounter, recover 1 additional strain per rank of Rapid Recovery.
Wheel and Deal 4 Far Horizons pg. 27 When selling goods legally, gain 10% more credits per rank of Wheel and Deal.
Know Somebody 2 Far Horizons pg. 27 Once per session, when attempting to purchase a legally available item, reduce it's rarity by 1 per rank of Know Somebody.
Master Merchant 1 Far Horizons pg. 27 When buying or selling goods, or paying off or taking Obligation, may suffer 2 strain to sell for 25% more, pay 25% less, pay off 1 more Obligation, or take 1 less.
Enduring 1 EotE pg. 135 The character gains +1 soak value per rank of Enduring.

Background

(Under Construction)
- He's just a yung'un.
- Programmed to assist with business operations for Jawas Against Humanity.
- Given the exaggerated title of "Trade Commissioner" by lead programmer.
- Co-workers all scared off or bought out from the business by rivals.
- Remaining owner accidentally killed by hired thugs looking to spook him.
- Greg continues running the business as rivals lay low to avoid suspicion.

Motivation

Marketing Jawas Against Humanity.
Amassing credits.

Obligations

Pacifist 5 - Greg is traumatized by blasters after the death of his friend.
Bounty 5 - Rivals in the trading card game industry have it out for Greg.

Description

This BD Explorer Droid is kept in good condition despite its rather scrappy make. The top of its head is adorned with the Jawas Against Humanity logo, and his tiny lil' chassis holds three precious signatures inside. And a truncheon. Maybe a grenade or two.

Other Notes

Special Abilities: Droids do not need to eat, sleep, or breathe, and are unaffected by toxins and poisons. Droids have a cybernetic implant cap of 6 instead of their Brawn rating. In addition, after selecting a career, a droid Player Character may train one rank each in six of the eight career skills (instead of the usual four). After selecting a specialization, a droid may train one rank each in three of the four specialization skills (instead of the usual two).

Inorganic: Since droids are inorganic, they do not gain the benefits of recovering with a bacta tank, a stimpack, or Medicine skill checks. Droids do recover naturally by resting, as their systems attempt self-repairs. If self-repair is not adequately effective, a droid needs to be tended to with a Mechanics check, using the same difficulties and results as Medicine checks for organic beings. Emergency repair patches can be used to repair damage, just like stimpacks can be used on organic beings. Due to their resilient metallic construction, droids start the game with one rank in the Enduring talent.

Mechanical Being: Droids cannot become Force-sensitive nor acquire a Force rating by any means. Droids cannot use Force powers and also cannot be affected by mind-altering Force powers.

Return to Top