Drava Ney Kurr+ by stormborn
Specializations
Seer, Prophet, Niman Disciple, Padawan Survivor
System
Force and Destiny
Characteristics
Skills
Skill |
Career? |
Rank |
Roll |
Adj. |
Astrogation (Int) |
|
0 |
|
|
Athletics (Br) |
|
0 |
|
|
Charm (Pr) |
X |
1 |
|
|
Coercion (Will) |
X |
1 |
|
|
Computers (Int) |
|
0 |
|
|
Cool (Pr) |
|
0 |
|
|
Coordination (Ag) |
|
1 |
|
|
Deception (Cun) |
X |
0 |
|
|
Discipline (Will) |
X |
3 |
|
|
Leadership (Pr) |
X |
1 |
|
|
Mechanics (Int) |
|
0 |
|
|
Medicine (Int) |
|
0 |
|
|
Negotiation (Pr) |
X |
0 |
|
|
Perception (Cun) |
X |
0 |
|
|
Piloting: Planetary (Ag) |
|
0 |
|
|
Piloting: Space (Ag) |
|
0 |
|
|
Resilience (Br) |
|
0 |
|
|
Skulduggery (Cun) |
|
0 |
|
|
Stealth (Ag) |
|
0 |
|
|
Streetwise (Cun) |
|
0 |
|
|
Survival (Cun) |
X |
0 |
|
|
Vigilance (Will) |
X |
3 |
|
|
Brawl (Br) |
|
0 |
|
|
Gunnery (Ag) |
|
0 |
|
|
Lightsaber (Will) |
X |
3 |
|
|
Melee (Br) |
|
0 |
|
|
Ranged: Light (Ag) |
|
0 |
|
|
Ranged: Heavy (Ag) |
|
0 |
|
|
Knowledge: Core Worlds (Int) |
|
0 |
|
|
Knowledge: Education (Int) |
|
0 |
|
|
Knowledge: Lore (Int) |
X |
2 |
|
|
Knowledge: Outer Rim (Int) |
X |
0 |
|
|
Knowledge: Underworld (Int) |
|
0 |
|
|
Knowledge: Warfare (Int) |
|
0 |
|
|
Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
tail |
Range
Engaged |
Skill
Brawl |
|
Disorient 2, Knockdown
|
Damage
+1 |
Critical
5 |
Critical Injuries & Conditions
Talents
Name |
Rank |
Book & Page |
Description |
Night Vision |
|
SoF 92-3 |
Remove all Black form darkness still needs some light |
Constant Vigilance |
|
DoR 103 |
May use Vigilance for all initiative checks |
Nobodies Fool 2 |
|
DoR 103 |
Upgrade incoming Charm, Coercion, and Deception by 2 |
Niman Technique |
|
F&D 70 |
May use Willpower for Lightsaber checks |
Uncanny Reactions 2 |
|
F&D 83 |
Add 2 Blue to all Vigilance checks |
Keen Eyed |
|
F&D 83 |
Remove 1 Black from Vigilance and Perception |
Rapid Reactions 2 |
|
F&D 83 |
Suffer strain up to ranks to add S per strain to initiate checks |
Sense Danger |
|
F&D 83 |
Once per session, remove 2 black from any one check |
Forewarning |
|
F&D 83 |
All allies within medium gain defence equal to FR until they act in combat |
The Force Is My Ally |
|
F&D 83 |
Once per session, suffer 2 strain use a force power as a maneuver |
Natural Mystic |
|
F&D 83 |
Once per session re-roll a force check |
Overwhelming Aura 1 |
|
UP 31 |
Commit FD gain A on all social checks, enemy checks with short range gain T |
Congenial |
|
UP 31 |
Suffer strain to downgrade charm and negotiation checks, or upgrade incoming checks |
Rapid Recovery |
|
UP 31 |
When resting regain 1 addition strain |
Prophecy |
|
UP 31 |
Action: flip a destiny and make a hard Vigilance check to foretell a single event, may later flip a destiny to have event transpire |
Inspiring Rhetoric |
|
UP 31 |
Action: Average leadership; S=1 ally in short recovers 1 strain, A=1 additional strain |
Shared Revelation |
|
UP 31 |
Foretold event may be about a person that hears the prophecy |
Flow of the Universe |
|
UP 31 |
All checks that go along with the foretold event add a blue |
Force Powers
Power
Forsee
Description
Spend 1 to gain a hint of own future within 24 hours
Upgrade |
Effect |
Magnitude 2 |
Spend 1 to effect 2 additional people within range |
Control |
All effected people may take maneuver before combat |
Duration 2 |
Spend 1 to see an additional 2 day into the future |
Control |
Spend 1 to gain S on initiative |
Control |
All effect people gain 2 defence for the first round |
Strength 2 |
Spend 1 to gain 2 specifics of the vision |
Range 3 |
Spend 1 to increase range by 3 |
Power
Warde's Foresight
Description
Spend 1 to gain a hint of a persons near future
Upgrade |
Effect |
Strength 1 |
Spend 2 to gain Blue equal to strength on next check |
Control |
Spend 1 to add A to first check |
Duration 2 |
Spend 2 to extend all effects equal to duration |
Range 1 |
Spend 1 to increase range equal to ranks |
Control |
Spend 1 to add S to first check |