Armored Half-Vest (HP: 0/0)
Heavy Robes (HP: 0/0)
Model 53 "Quicktrigger" Blaster Pistol
Personal Gear
Backpack
Comlink (Handheld)
Datapad
Utility Belt
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Clever Negotiatiors
1
May use Cunning instead of Presence for the purpose of Negotiation checks.
Fine Tuning
1
When repairing system strain on a starship or vehicle restore 1 additional sytem strain per rank.
Mental Tools
1
Always count as having the right tools for the job when performing Mechanics checks.
Solid Repairs
1
When repairing hull trauma on a starship or vehicle restore 1 additional hull trauma per rank.
Technical Aptitude
1
Reduce time needed to complete Computers related tasks by 25% per rank.
Grit
1
Gain +1 strain threshold.
Force Powers
Force Rating
1
Power
Manipulate
Description
The Force user shapes machine components on a molecular level, allowing him to mend damaged mechanical systems. The Force user may spend Light/Dark to cause one vehicle or starship he is engaged with to recover one system strain. The user may activate this multiple times.
Upgrade
Effect
Control
Ongoing effect: Commit Force Dice. One damaged weapon or item counts as being undamaged.
Background
Sentinel: Refugee
Cultural: The Poor and Hungry
Experiencing the Force: Pragmatic Power
Heeding the Call: Desire for Understanding