Eg'rinn Ki'qlay (Egg) by MintRabbit

Species
Caamasi
Career
Diplomat
Specializations
Advocate
System
Age of Rebellion

3
Threshold 12
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
2
2
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) X 2
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 2

Attacks

Quickfire Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
3

0
110
500
7

Weapons & Armor

Quickfire Holdout Blaster: Contains a powerpack instead of ammo. Add a Setback to a character's Perception checks when attempting to find a Q4 Quickfire on your person. If this weapon runs out of ammo due to a Despair, it may not be reloaded, as it must be recharged instead. Has a Stun Setting which can do Strain damage instead of Wounds.

Ayelixe/Krongbing Flare Jacket: +1 to soak. These jackets contain small charges in their seams, which can release a blinding and stunning flash of light, which can be useful if you need to make an escape. Once per encounter, you can trigger the charges as a maneuver. Each character within short range makes a Hard Vigilance check. If they fail, they are staggered for 1 round, and for an additional round if they receive 3 Threat.

Personal Gear

Species Database: A resource with information about biological differences about various species. Adds 2 Boost die to Knowledge (Xenology) checks.

Merr-Son "Rider" Ascension Pistol: A device dedicated as a grappling hook. Make an Average Ranged (Light) Check to fire the grappling hook at an object up to a medium range away. You may reel in the cord, pulling yourself up to the target object. If you are carrying yourself and another, you must make an Average Athletics Check to avoid losing your grip on your pistol or your partner.

Handheld Commlink

Assets & Resources

Falsified Credentials: These can fool most cursory examinations, and characters using scanners require a successful Hard Computers Check to recognize the credentials as fakes, or a Daunting Perception Check, if they are not using equipment.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Memnii 1 Once per game session, you may form a new memnis that encompasses one scene or encounter. At any time, a Caamasi may perfectly recall any memnis that they have formed or witnessed, or share it with another Caamasi.
Plausible Deniability 1 Remove 1 Setback per rank of Plausible Deniability from Coercion and Deception Checks
Nobody's Fool 1 Upgrade difficulty of incoming Charm, Coercion, and Deception checks once per rank of Nobody's Fool
Discredit 1 Once per encounter, take a the Discredit action: make a Hard Deception check to upgrade the difficulty of one character's social checks once, plus once per every 2 advantages, until the end of the encounter.

Background

Motivation

Duties

Recruiting: The Alliance always needs more loyal members, even if they can't commit to the movement full time. You are dedicated towards convincing those who might be sympathetic to the cause to help as much as they are able.

Description

Other Notes

Camaasi are able to imprint certain experiences in their minds in a way that is more powerful than a normal memory. This is called a memnis.
Caamasi have a heightened sense of smell, and value a peaceful solution over an aggressive one.

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