Mitth'drae'nuruodo (Mors) CN: Deadeye by draevinn

Species
Chiss
Career
Smuggler
Specializations
Gunslinger
System
Age of Rebellion

3
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
5
3
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 1
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Raider Arms Model-1 “Nova Viper” Blaster Pistol
Range
Medium
Skill
Ranged: Light
Accurate 3, Pierce 4, Stun Setting
Damage
10
Critical
3

0
270
1634
2

Weapons & Armor

Raider Arms Model-1 “Nova Viper” Blaster Pistol (Mod: Upgraded Blaster Actuating Mod [+3 Damage, +2 Pierce], Upgraded Custom Grip [+1 Accurate])

Armored Clothing

Personal Gear

Comlink (Personal)
Electro Binoculars
Chance Cubes
Sabacc Deck
Ration Pack (5)
Breath Mask
Space Suit
Tent
Thermal Cloak
Backpack
Climbing Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Quick Draw CORE 141 Once per round on the character’s turn, he may draw or holster an easily accessible weapon as an incidental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver.
Quick Draw (Improved) Fly Casual 33 The character may activate the Quick Draw talent twice per round (instead of just once per round).
Sorry About the Mess Fly Casual 33 The character decreases the critical rating of any nonstarship weapon he wields by 1 (to a minimum of 1) against targets that have not yet acted this encounter.
Grit (1) CORE 136 Each rank of Grit increases a character’s strain threshold by one.
Lethal Blows (1) CORE 138 The character adds + 10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents.
Dodge (1) CORE 135 When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, then upgrade the difficulty of the combat check by that number. The number of strain suffered cannot exceed his ranks in Dodge.
Rapid Reactions (2) CORE 141 The character may suffer a number of strain to add an equal number of & to any Vigilance or Cool check to determine initiative order. The number may not exceed his ranks in Rapid Reaction.

Background

The child of two exiled Chiss. They were forward thinking about strategy in a rigid society. He was taught their ways but also how to think objectively and that sometimes a good strategy is taking advantage of an advantageous position.

Motivation

Cause: He is a fan of the concept of mercenaries and staying out of wars that mean nothing to him. So he will often help other mercs when needed.

Ambition: Mors wants to excel in the Mandolorian way of life and spirituality.
'This is the Way"

Duties

Combat Victory: The Player Character is driven to show that the Alliance can hold its own against Imperial forces in any
troop vs. troop engagement. He wants to engage the Empire's military—thei r best, whenever possible—and provide more
victories for the Alliance to tout to the galaxy as proof it can ultimately win the war. This means daring raids, excellent
tactics, and acquiring the best firepower possible.

Description

Code Name: Deadeye

Other Notes

Experience points: 250 - 30 for AGI 3 = 220 - 20 for Pre 2 = 200 - 30 for CUN 3 = 170 - 5 for Outer Rim Knowledge 1 = 165 - 5 for Deception 1 = 160 + 10 (Obligations) = 170 - 40 AGI 4 = 130 - 50 AGI 5 = 80 - 5 Coercion = 75 - 5 Coordination = 70 - 5 Piloting-Space = 65 - 5 Streetwise = 60 - 5 Quick Draw 1 = 55 - 10 Improved Quick Draw = 45 -15 Sorry About the Mess = 30 - 5 Grit = 25 - 10 Lethal Blows = 15 - 15 Dodge = 0 + 10 (Obligations) = 10 - 10 Rapid Reactions 2

Infravision: Chiss have adapted to be able to see in both the infrared and normal visual spectra. This enables Chiss characters to remove up to ■ added to checks by lighting conditions.

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