Griq Re by Mystios

Species
Rodian
Career
Explorer
Specializations
Scout
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

2
3
2
4
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0 +b
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0 +b
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Unarmed Strike
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown, Stun Setting
Damage
2
Critical
5
Rodian Cryogen Whip
Range
Short
Skill
Melee
Ensnare 1, Vicious 2, Unwieldy 3
Damage
4
Critical
3
Repulsor Throwing Razor
Range
Medium
Skill
Ranged: Light
Guided 2, Limited Ammo 1, Pierce 2, Vicious 1
Damage
5
Critical
2

0
150
0
3/8

Weapons & Armor

Rodian Cryogen Whip - 1 Encumbrance, 1 HP. It can be used at short range using the same difficulty as engaged (2 purple dice)

Repulsor Throwing Razor - 2 Encumbrance, 1 HP. Spend 2 advantage results on a missed attack to have the weapon return at the beginning of the next turn

Creshaldyne Survivalist Armor - 3 Encumbrance. +1 Encumbrance threshold. Passive Foliage Suit (Add 1 setback die to attempts to detect concealed individual), Threat Monitor (Add 3 automatic Advantages to Initiative checks)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Stalker 1 Scout (1) The character adds a boost dice per rank of Stalker to [their] Coordination and Stealth checks
Shortcut 1 Scout (1) During a chase, the character adds a boost dice per rank of Shortcut to [their] checks made to catch or escape an opponent
Quick Strike 2 Scout (1), Armor (1) The character adds a boost dice per rank of Quick Strike to [their] combat checks made against any target that has not yet acted in the encounter
Natural Hunter 1 Scout (1) Once per game session, the character may reroll any one Perception or Vigilance check
Forager 1 Scout (1) The character removes up to two setback dice from [their] skill checks to find food, water, or shelter. Survival checks to forage take half the time
Grit 1 Scout (1) Each rank of Grit increases a character's strain threshold by one
Expert Tracker 1 Scout (1) The character removes a setback dice per rank of Expert Tracker from [their] checks to find or follow tracks. Survival checks made to track targets take 50% less time than normal (this does not decrease with additional ranks of Expert Tracker)

Background

Motivation

Obligations

Description

Other Notes

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