Jedi Master by Gotmilk74

Species
Pantoran
Career
Jedi
Specializations
General, Master, Makashi Duelist
System
Force and Destiny

4
Threshold 12
Current 12
Threshold 14
Current 14
Ranged 1
Melee 1

Characteristics

2
2
2
2
1
5

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Basic Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1 Sunder
Damage
6
Critical
2
Basic Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1 Sunder
Damage
6
Critical
2

0
260
1000

Weapons & Armor

Basic Lightsaber Enc. 1 HP 5
Armored robes

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
memnii Desperate Allies Once per game session a caamasi may form a new memnii that encompasses one scene or encounter. At any time, a Caamasi may perfectly recall any memnis that he has formed or witnessed, or share it with another Caamasi or a Force-sensitive character.
Knowledge (Warfare) Rank 1 career skill
Force rating 2 + 1 Force rating
Command Add 1 blue die per rank of Command when making Leadership checks. Affected targets add 1 blue die to Discipline checks for the next 24 hours
Stand Firm! As an action, make a Hard Leadership check Choose one ally per success who increase their wound threshold by the character's Presence until the end of the encounter.
Enhanced Leader When making a Leadership check add force die no greater than Force rating.Spend force pips to add success or advantage to the result.
Natural Champion Once per session may re-roll 1 leadership or Lightsaber check

Force Powers

Force Rating
3
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend a force pip to move one object of Silhouette 0 that is within short range up to his maximum range. The default maximum range is Short Range.
Upgrade Effect
Strength Spend 1 force pip to increase Silhouette able to be targeted equal to Strength upgrades purchased
Control The Force user can hurl objects to damage targets by making a Discipline check combined with a Move power check, dealing damage equal to 10x Silhouette (Silhouette 0 does 5 damage)
Control The Force user can pull objects out of secure mountings or out of an opponent's grasp
Strength Spend 1 force pip to increase Silhouette able to be targeted equal to Strength upgrades purchased
Range Spend 1 force pip to increase power's range by a number of range bands equal to Range upgrades purchased.

Background

Motivation

Morality

Description

Other Notes

Duty: 10
1 rank in knowledge (warfare), is career skill
Utilizes Short Path to Power

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