Lesovikk "Les" Cordak by AgentStraggler

Species
Nautolan
Career
Soldier
Specializations
Commando, Force Adherent
System
Age of Rebellion

8
Threshold 23
Current 4
Threshold 14
Current 2
Ranged 3
Melee 3

Placeholder Image

Characteristics

6
2
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 3
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) X 3
Brawl (Br) X 3
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 6
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 2
Knowledge: Xenology (Int) 0

Attacks

Nyax Katana
Range
Engaged
Skill
Melee
Cumbersome 4, Cortosis, Viscious 1
Damage
10
Critical
3
Whipcord Thrower
Range
Short
Skill
Melee
Ensnare 2
Damage
1
Critical
5

0
800
35

Weapons & Armor

Nyax Katana (stats of a Weik Greatsword)
HP: 2 (Cortosis Forging, Serrated Edge)

Scavenged Clone Armor
HP: 2 (Whipcord Thrower)

Personal Gear

Whipcord Thrower
Base Modifiers: Whipcord throwers can be used as climbing gear to assist the wearer in climbing a steep vertical surface, reducing the difficulty to climb by one. They can support a weight of up to 200 kilograms.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Special Abilities (Passive) 1 Nautolan Nautolans begin the game with one rank in Athletics.
Amphibious (Passive) 1 Nautolan Nautolans may breathe underwater without penalty and never suffer movement penalties for traveling through water
Toughened (Passive) 3 Commando Gain +2 Wound Threshold
Push Aside (Trigger) 1 Force Adherent After making a successful Melee, Brawl, or Lightsaber combat check against an engaged foe, may force the foe to move to short range in a direction of the opponent's choosing. Spend Crit to cause the opponent to fall prone after
Physical Training 1 Commando Add 1 boost die per rank of Physical Training to Athletics and Resilience checks
Extended Reach 1 Force Adherent While armed with a two-handed melee weapon, may suffer one strain to make a melee combat check with that weapon targeting an enemy at up to short range (rather than engaged range).
Durable 2 Commando May reduce any Critical Injury suffered by 10 per rank of durable, to a minimum of 1
Dodge 2 Force Adherent When targeted by combat check, may perform Dodge incidental to suffer a number of strain no greater than ranks in dodge. Upgrade the difficulty of the check by that number.
Confidence 1 Force Adherent May decrease difficulty of Discipline checks to avoid fear by 1 per ranks in Confidence
Armor Master 1 Commando When wearing armor, increase soak value by 1
Resolve 1 Force Adherent When involuntary suffering strain, suffer 1 less strain per rank in resolve to a minimum of 1
Heroic Fortitude 1 Commando May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter
Dedication 2 Commando/Force Adherent Gain +1 to 1 characteristic (max +5)
Sixth Sense 1 Force Adherent Gain +1 Ranged Defense
Improved Armor Master 1 Commando When wearing armor with a soak value of 2 or higher, increase defense by 1
Grit 3 Force Adherent/Commando Increase strain threshold by 1
Superior Reflexes 1 Force Adherent Melee defense +1
Unstoppable 1 Commando If a critical injury is reduced to 1, don't take the injury

Background

Motivation

Duties

Description

Other Notes

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