|
Special Abilities (Passive) |
1 |
Nautolan |
Nautolans begin the game with one rank in Athletics. |
|
Amphibious (Passive) |
1 |
Nautolan |
Nautolans may breathe underwater without penalty and never suffer movement penalties for traveling through water |
|
Toughened (Passive) |
3 |
Commando |
Gain +2 Wound Threshold |
|
Push Aside (Trigger) |
1 |
Force Adherent |
After making a successful Melee, Brawl, or Lightsaber combat check against an engaged foe, may force the foe to move to short range in a direction of the opponent's choosing. Spend Crit to cause the opponent to fall prone after |
|
Physical Training |
1 |
Commando |
Add 1 boost die per rank of Physical Training to Athletics and Resilience checks |
|
Extended Reach |
1 |
Force Adherent |
While armed with a two-handed melee weapon, may suffer one strain to make a melee combat check with that weapon targeting an enemy at up to short range (rather than engaged range). |
|
Durable |
2 |
Commando |
May reduce any Critical Injury suffered by 10 per rank of durable, to a minimum of 1 |
|
Dodge |
2 |
Force Adherent |
When targeted by combat check, may perform Dodge incidental to suffer a number of strain no greater than ranks in dodge. Upgrade the difficulty of the check by that number. |
|
Confidence |
1 |
Force Adherent |
May decrease difficulty of Discipline checks to avoid fear by 1 per ranks in Confidence |
|
Armor Master |
1 |
Commando |
When wearing armor, increase soak value by 1 |
|
Resolve |
1 |
Force Adherent |
When involuntary suffering strain, suffer 1 less strain per rank in resolve to a minimum of 1 |
|
Heroic Fortitude |
1 |
Commando |
May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter |
|
Dedication |
2 |
Commando/Force Adherent |
Gain +1 to 1 characteristic (max +5) |
|
Sixth Sense |
1 |
Force Adherent |
Gain +1 Ranged Defense |
|
Improved Armor Master |
1 |
Commando |
When wearing armor with a soak value of 2 or higher, increase defense by 1 |
|
Grit |
3 |
Force Adherent/Commando |
Increase strain threshold by 1 |
|
Superior Reflexes |
1 |
Force Adherent |
Melee defense +1 |
|
Unstoppable |
1 |
Commando |
If a critical injury is reduced to 1, don't take the injury |