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Enduring |
1 |
|
Gains +1 soak per rank |
|
Droid |
1 |
|
Do not need to eat, sleep or breathe, and are unaffected by toxins and poisons. Cybernetic implant cap of 6 instead of Brawn rating. Train 1 rank in each of 6 Career Skills (opposed to 4), and train 1 rank in each of 3 Specialization Skills (opposed to 2). |
|
Inorganic |
1 |
|
Do not gain benefits of recovering with a bacta tank, stimpack or Medicine skill checks (use Mechanics check instead) |
|
Mechanical Being |
1 |
|
Droids cannot become force-sensitive or acquire Force Rating by any means. Cannot be affected by mind-altering Force powers. |
|
Implanted Cyberlink |
1 |
|
Often a prosthetic finger which allows a user to interface directly with computer systems, this implant is popular with slicers. Suffer 2 strain to decrease difficulty of a Computers check to disable a security device or slice into a computer system by 1. |
|
Lockbreaker Hand |
1 |
|
This cybernetic hand is packed with tiny tools that are specialised for bypassing mechanical and electrical locks. Count as having one rank in "Bypass Security" talent. Add 1 boost die to Skulduggery and Computers check for defeating locks. |
|
Bypass Security |
1 |
|
Remove Setback Dice (Black Dice) eqal to the character’s ranks in Bypass Security from Skulduggery or Computers skill checks made to disable a security device or open a locked door. |
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Signature Modulation Pad |
1 |
|
Add 2 setback dice to checks attempting to acquire user's slicing signature. |
|
Data Breaker |
1 |
|
This equipment is illegal on most worlds for civilian use, being used to hack into computer systems and databases. They also tend to have their own memory storage, capable of recording data recovered from a secure system. Add 2 boost dice to Computers checks to slice into computers. |