Age of Rebellion
| Threshold | 0 |
| Current | 0 |
| Threshold | 0 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 2 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Kyuzo Pretars |
RangeEngaged |
SkillBrawl |
|
| Pierce 3, Vicious 2, Sunder, Defensive 1 |
Damage6 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit | + 1 strain threshold. | ||
| Martial Grace | Once per round, suffer 2 strain to add damage equal to ranks in Coordination to one hit of a successful Brawl check. | ||
| Dodge | When targeted by a combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks in Dodge, then upgrade the difficulty of the check by that number. | ||
| Improved Dodge | After using Dodge, can make a Move maneuver as an out-of-turn incidental | ||
| Swift | Does not suffer usual penalties for moving through difficult terrain | ||
| Acklay's Scything Strike | Brawl attacks gain Pierce equal to Force Rating | ||
| Toughened | + 2 wound threshold | ||
| Far Strike | As an action, make a Brawl check as a ranged attack, adding force die up to Force rating. Increase the range of the attack by one band for each force pip spent to a maximum of long range. | ||
| Force Rating | Gain + 1 Force Rating | ||
| Iron Body | Remove a black die per rank of Iron Body from coordination and Resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body |