Slee Stack by buellsmith

Species
Zillonian
Career
Smuggler
Specializations
Thief
System
Edge of the Empire

5
Threshold 15
Current 8
Threshold 11
Current 10
Ranged 0
Melee 0

Characteristics

3
3
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 1
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 3
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
+1
Critical
2
Claws
Range
Engaged
Skill
Brawl
Damage
+1
Critical
3
Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
stun setting
Damage
5
Critical
4

10
200
31000
2

Weapons & Armor

Vibroknife

Light Blaster Pistol

Padded Armor - soak 2

1 frag grenade

1 smoke grenade

Personal Gear

Lockpicking Tools

Assets & Resources

communication with Buro'BAn va sub space radio

Critical Injuries & Conditions

Background

Orphan
Planet Zillon - post apocalyptical
War - planet self destructed
Escaped Slave ( from empire?) with help from - Kodo Jakal from the syndicate
Down and out after escaping
How did you meet Skruff?
Found work on Tatooine - Teemo the Hutt

Motivation

Cause the weak /

Cause - overthrow the empire

Obligations

25 - Bounty from Teemo the Hutt / Hutt Clan 1-25
5 - Favor - Kodo Jakal 26- 30

Combined Slee/Skruff - 60/100

25 - Bounty from Teemo the Hutt / Hutt Clan 1-25
5 - Favor - Kodo Jakal 26- 30
20 - Bounty from Teemo the Hutt /Hutt Clans 30 -50
5 - Dutybound - 51-55
5 - Family - 56- 60

Description

14 year old Zillonian

Other Notes

Special Abilities: Zillonians begin the game with one rank in Perception. They still may not train Perception above rank 2 during character creation.
• Regeneration: Whenever a Zillonian would recover one or more wounds from natural rest or recuperation in a Bacta tank, they recover one additional wound. They do not recover one additional wound when receiving first aid or medical treatment from a character, or when using a stimpack.
Zillonians can regrow lost limbs as well, though it usually takes at least a month before the limb is usable.
• Claws: When a Zillonian makes Brawl checks to deal damage to an opponent, they deal +1 damage and has a Critical Rating of 3.

Language: Zillon, (Basic)

Lockpicking Tools
S-FC p. 49

While most locks in the galaxy rely on an electrical component, there exist locations and cultures without a steady supply of electricity. Unexpected loss of power can also mean that formerly electronic locks must be manipulated manually. In these cases, more archaic options are available to thieves and smugglers looking to surreptitiously breach physical security, including laser lockpicks and vibropicks.

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