Special Abilities: Zillonians begin the game with one rank in Perception. They still may not train Perception above rank 2 during character creation.
• Regeneration: Whenever a Zillonian would recover one or more wounds from natural rest or recuperation in a Bacta tank, they recover one additional wound. They do not recover one additional wound when receiving first aid or medical treatment from a character, or when using a stimpack.
Zillonians can regrow lost limbs as well, though it usually takes at least a month before the limb is usable.
• Claws: When a Zillonian makes Brawl checks to deal damage to an opponent, they deal +1 damage and has a Critical Rating of 3.
Language: Zillon, (Basic)
Lockpicking Tools
S-FC p. 49
While most locks in the galaxy rely on an electrical component, there exist locations and cultures without a steady supply of electricity. Unexpected loss of power can also mean that formerly electronic locks must be manipulated manually. In these cases, more archaic options are available to thieves and smugglers looking to surreptitiously breach physical security, including laser lockpicks and vibropicks.