Rakede Xathoc by Jericho

Species
Gen'Dai
Career
Hired Gun
Specializations
Marauder
System
Edge of the Empire

5
Threshold 25
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

5
4
1
1
1
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibro-ax
Range
Engaged
Skill
Melee
Pierce 2, Sunder, Vicious 3, (Accurate +1)
Damage
+3
Critical
2
Vibrorapier
Range
Engaged
Skill
Melee
Defense 1, Pierce 5
Damage
+2
Critical
2

0
50
230
6/17

Weapons & Armor

Vibro-ax (750): encum 4, hp 3
-Balanced Hilt (1500): Accurate (+1), requires hp 2
Vibrorapier (1200): encum 2, hp 2

Personal Gear

Modular Backpack (75): +3 encum threshold
-(3) Modular Backpack Extra Pouch (15): +1 encum threshold
Utility Belt (25): +1 encum threshold
Commlink (25)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Extreme Regeneration 1 Heal 1 point of damage from wound threshold at the beginning of each turn. Fully heal wounds in-between battles, unless otherwise specified by the GM (i.e. another fight occurs shortly afterwards). Character is only affected by Average Critical Injuries and above. Average injuries are healed after one turn, Hard after three, and Daunting after 5. If character dies, he is brought back to life during the next session, or however many is determined by the GM for the Gen’Dai to recover. However, their wound threshold is decreased by 3 to a minimum of 10, after which they die a permanent death. Their strain threshold is also decreased by 2 for each death to a minimum of 8. Cannot have cybernetics.
Reckless 1 Add 40 to critical injury roll, add 5 for each death suffered. If character kills an enemy using either the Brawl of Melee skill during their first attack, all enemies must make a medium cool check to take their next turn. Can duel wield any melee weapon, but adds one additional purple die to the roll for each two-handed weapons used, in addition to the standard duel wielding capabilities.
Reputation 1 All Nemesis must make a hard cool check when facing this species. One advantage die is added to any coercion check being made when the character is present.
Slow Learner 1 Costs 50% more exp to purchase skills. (does not affect character creation)
Addled Mind 1 suffer 1 strain every other round. Strain suffered from addled mind is healed in between each encounter, unless DM feels otherwise.
Berserker 1 After going over strain threshold, player goes berserk and can’t distinguish between friend or foe. Faints after suffering 5 more strain or until wound threshold is exceeded. While in berserk mode, attack the closest character, damage increased by 2 if melee, damage taken increased by 2.

Background

He was recruited by an imperial commando squad leader. Went on many missions with the squad, only to have the empire betray his team. In the melee, he ended up getting destroyed by multiple explosions, resulting in him going into hibernation to allow his body to regenerate itself. Stayed like this for a year, then set off looking to take revenge on those that betrayed him.

Motivation

Greed/Power/Revenge
Loves to fight and make money. Also seeks revenge on the Empire for betraying him and his squad, especially considering he was stuck regenerating himself for a year.

Obligations

Bounty(10): Empire wants him dead
Betrayal(20): Empire betrayed his team and seeks revenge

Description

1600 years old, 6' 5" tall, male

Other Notes

Return to Top