Weapons & Armor
2 x Kyuzo Petars (Brawl, GG Pg 38)
HP0/Enc1/Pierce3,Vicious2
**When equipped in both hands add Defensive1 and Sunder
Disrupter Rifle (R. Heavy, GG Pg 12)
HP4/Enc5/Cumbersome2,Vicious5
Explorers Knife (Melee, SS Pg 43)
HP3/Enc2/Survival1,Vicious1
Energy Buckler (Melee, KtP Pg 44)
HP1/Enc2/Concussive1,Defensive1,
Deflection1, A despair result while
using this may cause it to run out of
power in combat.
Imperial Patchwork Armor
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[Only worn by Pa’tcha when battle is a foregone conclusion, this armor is a somewhat shamanistic artwork of Storm trooper, Patrol trooper, Shock Commando, and other Imperial raiment held together with some sort of deep red base layer. Knowledgeable observers will identify the various pieces and find the red base as strangely reminiscent of Imperial Royal Guard armor (though how such a substrate would be acquired is anyone’s guess). When worn, this armor is an extremely intimidating statement of battle presence and tends to draw fire…]
Made from...
>Resplendent Robes (DA Pg 49)
Def0/Soak1/Enc2/HP2,
Allies gain (blue die) to Perception, Skulduggery, Stealth checks while wearer draws attention
>Armor Insert (Enhancement)
(GG Pg 105) Def1/Soak1/Enc2
Personal Gear
Modular Backpack (+6 EncT, GG Pg 138)
>Ration Kit (Enc0, EotE Pg 179)
>3-Mal Secure Comlink (Enc0, GG Pg 112)
>5 x Stimpacks (Enc0, GG Pg 130)
>1 x Athakam Medtech Military Medpac (Enc2, DC Pg 59)
>5 x Nullicane (Enc: 0, GG Pg 129)
>Hunting Goggles (Enc1, GG Pg 123)
>Surveillance Detector (Enc1, GG Pg 130)
Military Belt Pouch (Enc0, DC p. 59)
>Holds two items of encumbrance 0 or less that may be withdrawn as an incidental (Stimpack, Stimpack)