Lieutenant Commander Alessandra Skyko by Warrose

Species
Human
Career
Commander
Specializations
Commadore
System
Edge of the Empire

2
Threshold 11
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

1
2
3
2
4
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 2
Coercion (Will) X 2
Computers (Int) X 0
Cool (Pr) X 3
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 2
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 1
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 2
Knowledge: Xenology (Int) 0

Attacks

Blastor Pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
6
Critical
3

0
150
700

Weapons & Armor

Heavy Clothing
Blaster Pistol

Personal Gear

Comlink (handheld)
Datapad
Thermal Cloak
Crash survival pack

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Command 1 73 Age of Rebellion Add one boost dice per rank of command when making leadership checks. Affected targets add a boost dice to discipline checks for the next 24 hours
Commanding Presence 2 73 Age of Rebellion Remove one setback dice per rank of commanding presence from leadership and cool checks

Background

Motivation

Status: The character wants to elevate his social standing—gaining titles, commendations, and accolades. The character may come from humble beginnings or otherwise strive for a higher position than where he began.
Power: The character craves power and authority over others. His rule may not be despotic, but he wants to control his situation and those around him, often bettering himself in the process.

Support the Empire: The character actually supports the goals and methods of the Empire and does his best to advance its cause. He'll defend the Empire in conversation and may actively take up arms in its defense.

Droid Rights: The character believes that droids should be accepted as full members of galactic society, not merely tools or servants.

Place of Origin: The character is deeply prideful of where he grew up. This could be a specific planet, town, space station, or ship. The character strives to better the place of origin and its people and will defend it with his life.

Obligations

Betrayal: This Obligation can work in one of two ways: either the character is the target of a deep and personal betrayal, or the character is the one who betrayed others. Whether it's as simple as a betrayed confidence or broken promise or as serious as treason or mutiny, the betrayal eats away at the character and affects his everyday life. The target of the betrayal may seek answers, compensation, or simply revenge.

Dutybound: The PC has a deep sense of duty that he feels compelled to fulfill, such as military service, making good on a contract, or following some sort of thieves' code. Unlike the Oath Obligation (see below), a Dutybound character has some legal or ritualistic bind to an organization or cause making it extremely difficult or detrimental if he fails to live up to that commitment.

Oath: The character has sworn some sort of oath that dictates his thoughts and actions, shaping his moral view of the world. This could be an oath to a deity, a way of living (such as the Jedi Code), or a willingness to sacrifice for the betterment of some group or cause. Whatever the case, the Oath should be both serious and make life difficult in some ways for the character. It is a personal and deep undertaking, possibly without a truly obtainable end goal in sight. Characters who do not live up to this oath face an internal and moral struggle.

Obsession: The PC has some unhealthy obsession that tends to interfere in his life, whether with a celebrity,
a region, a political movement, a cultural icon, or some other facet of society or life. He must pursue this,
possibly to the detriment of his health, finances, or well-being. A character with this Obligation tends to get
along well with others that share his interest, but is looked at with pity, amusement, or even a bit of fear
from others who don't understand.

Description

Other Notes

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