FEG-A1N001-12GRS by RamMegiddo

Species
Droid
Career
Ace
Specializations
Pilot, Gunner, Hot Shot
System
Age of Rebellion

4
Threshold 13
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

1
6
4
2
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 2
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 1
Cool (Pr) X 2
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 2
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Unarmed
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown
Damage
1
Critical
5
Fusion Cutter
Range
Engaged
Skill
Melee
Improvised, Breach 1, Burn 3, Sunder, Vicious 3
Damage
5
Critical
3
Built in Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting, Surprise Attack, Disguised
Damage
6
Critical
3
Riot Gun
Range
Medium
Skill
Ranged: Heavy
Stun, Autofire
Damage
9
Critical
3
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun
Damage
9
Critical
3
Armour Piercing Grenade (x2)
Range
Short
Skill
Ranged: Light
Blast 4, Piercing 3
Damage
13
Critical
3
Stun Grenade (x2)
Range
Short
Skill
Ranged: Light
Disorient 3, Stun, Blast 8,
Damage
8
Critical
-
Frag Grenade (x5)
Range
Short
Skill
Ranged: Light
Blast 6
Damage
8
Critical
4

5
520
14880
0

Weapons & Armor

Padded Armour
Built in Blaster Pistol
Superior Armour (1 defence, 2 soak, -1 encumbrance)
Riot Gun

4 Frag Grenades
2 Stun Grenades
2 Armour Piercing Grenades

Blaster Rifle

Personal Gear

Cybernetic Brain Implant
Built in Fusion Cutter
Built in Comlink
Built in Utility Belt
Built in Backpack (Storage)
Built in Emergency Repair Patch (Heals 3 wounds, max 5 uses per day)
Glow Stick

Assets & Resources

Little Aunty (Incom T-16 Skyhopper)
Sith Holocron

Holoplaque Prize (Cloud City Race)

2xFirepower Mods
1xStress Mod

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Droid Inorganic, mechanical being, with no need to eat sleep or breath.
Skilled Jockey (x1) The character removes a Setback die per rank of Skilled Jockey from his Piloting (Planetary) and Piloting (Space) checks.
Full Throttle Take a Full Throttle action; make a Difficulty 3 Piloting check to increase a vehicle’s top speed by 1 for a number of rounds equal to Cunning.
Improved Full Throttle Suffer 1 strain to attempt Full Throttle as a manoeuvre and decrease its difficulty to 2.
True Aim (x1) Once per round, may perform a True Aim manoeuvre to gain benefits of aiming and upgrade combat check once per rank of True Aim.
Debilitating Shot Upon successful attack with a starship or vehicle weapon, may spend AA to reduce the target's maximum speed by 1 until the end of the next round.
Grit (x1) Gain +1 strain threshold per rank.
Enduring (x1) Gain +1 soak value per rank.
Master Pilot Once per round when driving a starship, may suffer 2 strain to perform any action as a manoeuvre.
Dedication (x2) Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Toughened (x1) Gain +2 wound threshold
Brilliant Evasion Once per encounter may take the Brilliant Evasion action. Select 1 opponent and make an Opposed Piloting check to stop opponent from attacking character for rounds equal to Agility.
Overwhelm Defences Upon unsuccessful attack with a starship or vehicle weapon, spend two advantage per rank of talent to reduce the defence in the targeted zone by 1 for each 2 advantage spent
Exhaust Port Before attacking a starship or vehicle, may spend 1 Destiny Point to ignore the effects of the Massive rule for the attack.
High-G Training (x1) When a starship or vehicle being piloted would suffer system strain, may suffer strain up to ranks in High-G Training to prevent an equal amount of system strain.

Background

Originally built by Cybot Galactica as an early proof of concept prototype for the proposed FEG series, a type of droid intended to replace ace pilots. But the project was unfortunately immediately mothballed during the Clone Wars, as public acceptance of highly independent droids plummeted.

Fegain was then found and repurposed by a criminal syndicate, and put to work flying illicit cargo on what are for Fegain, exceptionally boring routes.

As a result of its inordinate boredom and the fact that the smugglers using it wouldn't let it get near any guns, Fegain became obsessed with them. It now views the possession of guns as it's route to becoming all that it was originally designed to be and of freeing itself from boredom.

Motivation

Ambition:

Fegain desires to be an independent ace pilot, free of boring instructions. And to Fegain, the most obvious obstacle in it's path to this goal, is it's lack of guns.

Duties

12, Rank 1

Description

Fegain has a basic humanoid form with two arms, two legs and a head attached to a central torso. It has a single photoreceptor and arms that end in human like hands.

Fegain is painted gold, black and red.

Other Notes

Built in Blaster Pistol:
Surprise Attack — Can make one attack per encounter without drawing the pistol.
Disguised — Add one Setback Die to a perception check to find this weapon.

Lord — Rebel Engineer, who has the other Droid parts
Familiar with Devlick History

Contacted Astur Sun-Gazer, an Academic & Historian about the Sith Holocron (artefact)

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