Age of Rebellion
| Threshold | 13 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 2 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 1 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 1 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | X | 2 | ||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 1 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Unarmed |
RangeEngaged |
SkillBrawl |
|
| Disorient 1, Knockdown |
Damage1 |
Critical5 |
|
| Fusion Cutter |
RangeEngaged |
SkillMelee |
|
| Improvised, Breach 1, Burn 3, Sunder, Vicious 3 |
Damage5 |
Critical3 |
|
| Built in Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting, Surprise Attack, Disguised |
Damage6 |
Critical3 |
|
| Riot Gun |
RangeMedium |
SkillRanged: Heavy |
|
| Stun, Autofire |
Damage9 |
Critical3 |
|
| Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Stun |
Damage9 |
Critical3 |
|
| Armour Piercing Grenade (x2) |
RangeShort |
SkillRanged: Light |
|
| Blast 4, Piercing 3 |
Damage13 |
Critical3 |
|
| Stun Grenade (x2) |
RangeShort |
SkillRanged: Light |
|
| Disorient 3, Stun, Blast 8, |
Damage8 |
Critical- |
|
| Frag Grenade (x5) |
RangeShort |
SkillRanged: Light |
|
| Blast 6 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Droid | Inorganic, mechanical being, with no need to eat sleep or breath. | ||
| Skilled Jockey (x1) | The character removes a Setback die per rank of Skilled Jockey from his Piloting (Planetary) and Piloting (Space) checks. | ||
| Full Throttle | Take a Full Throttle action; make a Difficulty 3 Piloting check to increase a vehicle’s top speed by 1 for a number of rounds equal to Cunning. | ||
| Improved Full Throttle | Suffer 1 strain to attempt Full Throttle as a manoeuvre and decrease its difficulty to 2. | ||
| True Aim (x1) | Once per round, may perform a True Aim manoeuvre to gain benefits of aiming and upgrade combat check once per rank of True Aim. | ||
| Debilitating Shot | Upon successful attack with a starship or vehicle weapon, may spend AA to reduce the target's maximum speed by 1 until the end of the next round. | ||
| Grit (x1) | Gain +1 strain threshold per rank. | ||
| Enduring (x1) | Gain +1 soak value per rank. | ||
| Master Pilot | Once per round when driving a starship, may suffer 2 strain to perform any action as a manoeuvre. | ||
| Dedication (x2) | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. | ||
| Toughened (x1) | Gain +2 wound threshold | ||
| Brilliant Evasion | Once per encounter may take the Brilliant Evasion action. Select 1 opponent and make an Opposed Piloting check to stop opponent from attacking character for rounds equal to Agility. | ||
| Overwhelm Defences | Upon unsuccessful attack with a starship or vehicle weapon, spend two advantage per rank of talent to reduce the defence in the targeted zone by 1 for each 2 advantage spent | ||
| Exhaust Port | Before attacking a starship or vehicle, may spend 1 Destiny Point to ignore the effects of the Massive rule for the attack. | ||
| High-G Training (x1) | When a starship or vehicle being piloted would suffer system strain, may suffer strain up to ranks in High-G Training to prevent an equal amount of system strain. |