Threshold | 11 |
Current | 0 |
Threshold | 12 |
Current | 10 |
Ranged | 1 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | X | 0 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 0 | ||
Knowledge: Underworld (Int) | X | 1 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Czerka "Dragon Eye Reaper" heavy Blaster |
RangeMedium |
SkillRanged: Light |
|
Stun (unreliable - +1k) |
Damage8 |
Critical3 |
|
Holdout Blaster |
RangeShort |
SkillRanged: Light |
|
Stun |
Damage5 |
Critical4 |
|
Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun, Laser Sight (+1 advantage) |
Damage6 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Rapid Reaction | 1 | 141 | Suffer a number of strain to add an equal number of successes to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction. |
Quick Strike | 1 | 141 | When performing a combat check during combat, the character adds ■ per rank of Quick Strike to combat checks against any target that has not yet acted in the encounter. |
Improved Quick Draw | 1 | 141 | May quickdraw twice per round |
Quick Draw | 1 | 141 | Once per round on the character’s turn, he may draw or holster an easily accessible weapon as an incidental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver. |
Pack Instincts | 1 | When performing the assist maneuver, Togrutas grant □□ instead of □. | |
Dodge | 1 | When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number | |
Call 'Em | 1 | Do not add ■ to combat checks due to the use of the Aim maneuver. | |
Lethal Blows | 1 | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents | |
Guns Blazing | 1 | As an incidental, suffer 2 Strain to avoid increasing the difficulty of a Ranged (Light) check to attack with two weapons. | |
Natural Marksman | 1 | Once per session, may reroll any 1 Ranged (Light) or Ranged (Heavy) check. | |
Deadly Accuracy | 1 | Add ranks in ranged: light to damage |