Add 1 boost dice to stealth and coordination checks
Disorient
After hitting on a combat check, may spend 2 advantage to disorient target for 1 round.
Grit
Increase Strain Threshold by one
Force Powers
Force Rating
1
Power
Misdirect
Description
The Force user creates illusions to fool those around him.
The user may spend 3 to make a target at up to short range unable to perceive a chosen person or object of silhouette 1 or smaller. Until the beginning of
the user's next turn, the target cannot see or sense the hidden person or object.