Threshold | 13 |
Current | -5 |
Threshold | 13 |
Current | -1 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 2 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | X | 1 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 1 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
DDC-MR6 Modular Rifle |
RangeMedium |
SkillRanged: Heavy |
|
Stun Setting |
Damage7 |
Critical3 |
|
Vibro-Bayonet |
RangeEngaged |
SkillMelee |
|
Pierce 2, Inaccurate 1, Vicious 1 |
Damage+1 |
Critical2 |
|
RGL-318 Rotary Grenade Launcher |
RangeMedium |
SkillGunnery |
|
Blast 6, Cumbersome 3, Limited Ammo 5 |
Damage8 |
Critical4 |
|
Bayonet |
RangeEngaged |
SkillMelee |
|
1x "Defensive +1", 1x "Pierce +1" |
Damage+1 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Last One Standing | 1 | Heavy Ult | Once per game session during a combat encounter, the character may spend two Destiny Points to make a Hard Resilience check. If he succeeds, he skips his next turn and eliminates all enemy minions in the encounter. (The minions are all eliminated immediately, so they do not get to participate further in the combat, but for the sake of the narrative the PC can spend the next round of combat incapacitating them). |
Grit | 1 | Hired gun | gain +1 strain threshold |
Racial Bonus | 1 | Race | Start game with one rank in any two career skills, Determination (May suffer one Strain to receive one Boost die to a Brawn or Agility-based check) |
toughened | 1 | Hired Gun | gain+2 wound threshold |