Threshold | 20 |
Current | 0 |
Threshold | 9 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 0 | ||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 2 | ||
Cool (Pr) | 0 | |||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 2 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | X | 1 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 1 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Wookie Rage | When wounded - deal extra 1 damage, If critically damaged deal damage +2 | ||
Tinkerer lvl 2 | May add 1 additional hard point to a number of items equal to ranks in tinkerer. Each item may only be upgraded once. | ||
Resolve | When a character involuntarily suffers strain, he suffers 1 less strain per rank of resolve to a minimum. | ||
Signature Vehicle | Choose one starship or vehicle as Signature Vehicles Upgrade all mechanics checks made on that vehicle once. | ||
Know Somebody | Once per session when at tempting purchase a legally available item, reduce its rarity by 1 per rank of Know Somebody | ||
Fancy Paint Job | Upgrade all Charm, Deception, and Negotiation checks made in the presence of Signature Vehicle once. | ||
Tactical Combat Training | Melee and Ranged (Heavy) become career skills | ||
Toughened | Gain +2 wound threshold | ||
Basic Combat Training | Brawl and Ranged (Light) become career skills | ||
Outdoorsman | Remove 1 Setback per point of Outdoorsman from checks to move through terrain or manage environmental effects. Decreases overland travel time by half. | ||
Gearhead | Remove 1 set-back per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments. | ||
Larger Project | Signature Vehicle can have a silhouette 1 larger per rank of Large Project |