Jeffery by Wookieftw

Species
Wookie
Career
Modder
Specializations
System
Edge of the Empire

7
Threshold 20
Current 0
Threshold 9
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
2
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

5
140
350
10/14

Weapons & Armor

Bowcaster Blaster Master 5000X - 5 enc - Medium
Damage: 10
Crit: 3

Betha (Rykk Blade) - 3 enc
Damage: +2
Crit: 2
Cumbersome 3
Defensive 1
Superior

Breaching Hammer
2 encumbrance
adds 2 boost to building or destructive checks
Can be used to do melee damage with +3 damage
critical of 5
cumbersome 3
disorient 1
knockdown

Heavy Repeating Blaster - DAMAGED (1 black dice)
Skill: Gunnery
Damage: 15
Critical: 2
Range: Long
Encumbrance: 9
HP: 4
Price: (R) 6,000
Rarity: 8
Special: Auto-Fire, Cumbersome 5, Pierce 2, Vicious 1,
Category: Energy
Indexes: A-BGR:31, A-CRB:176, E-BGR:31, E-CRB:162, F-BGR:31

Personal Gear

Backpack - 4
Ultility Belt - 1
Weapon Maintenance Kit
Fusion cutter
Comlink (handheld)

Assets & Resources

Secret Stash
Corellian Whiskey x1

Mech parts - 525 credits
3x bottles of

Critical Injuries & Conditions

Average Critical Injury x 0

Talents

Name Rank Book & Page Description
Wookie Rage When wounded - deal extra 1 damage, If critically damaged deal damage +2
Tinkerer lvl 2 May add 1 additional hard point to a number of items equal to ranks in tinkerer. Each item may only be upgraded once.
Resolve When a character involuntarily suffers strain, he suffers 1 less strain per rank of resolve to a minimum.
Signature Vehicle Choose one starship or vehicle as Signature Vehicles Upgrade all mechanics checks made on that vehicle once.
Know Somebody Once per session when at tempting purchase a legally available item, reduce its rarity by 1 per rank of Know Somebody
Fancy Paint Job Upgrade all Charm, Deception, and Negotiation checks made in the presence of Signature Vehicle once.
Tactical Combat Training Melee and Ranged (Heavy) become career skills
Toughened Gain +2 wound threshold
Basic Combat Training Brawl and Ranged (Light) become career skills
Outdoorsman Remove 1 Setback per point of Outdoorsman from checks to move through terrain or manage environmental effects. Decreases overland travel time by half.
Gearhead Remove 1 set-back per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
Larger Project Signature Vehicle can have a silhouette 1 larger per rank of Large Project

Background

Motivation

Obligations

Duty: - 7

Tech Procurement - TECH IS THE ONLY WAY!

Description

Other Notes

strant - recruited us in prison for the army boiz
mysterious stranger in the prison yard

mission 1
Moon - indurtialist bankers - intercepting and kidnapping banker
City - Coresant - highstreet-spaceport
Ways of capture : on-route, appartment and spaceport
2 land speeders - e

Heavy Repeating Blaster - DAMAGED (1 black dice)
Skill: Gunnery
Damage: 15
Critical: 2
Range: Long
Encumbrance: 9
HP: 4
Price: (R) 6,000
Rarity: 8
Special: Auto-Fire, Cumbersome 5, Pierce 2, Vicious 1,
Category: Energy
Indexes: A-BGR:31, A-CRB:176, E-BGR:31, E-CRB:162, F-BGR:31

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