Silhouette - 0
Universal Passive Trait - Charm checks always roll additional blue
Medic (starting class)
Stimpack Specialization (x1) - Stimpacks heal 1 additional wound per rank of Stimpack Specialization.
Forager - Remove [b][b] from skill checks to find food, water, or shelter. Survival checks to forage take half the time.
Toughened - +2 wound threshold
Well Rounded - +2 permanent career skills
Maurader Unlocked (cost 30xp)-----
Frenzied Attack (On melee upgrade attack with strain equal to FA ranks) x1
Feral Strength x2 (+2 damage on melee)
Gain +2 Wound
Lethal Blows x2(now provides +20 crit)
Knockdown - (after melee may spend Triumph to knock prone)
Heroic Fortitude - May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter.