Mirk'mom'viamo by shadowof034

Species
Chiss
Career
guardian
Specializations
soresu defender, warleader
System
Force and Destiny

4
Threshold 14
Current 0
Threshold 18
Current 0
Ranged 4
Melee 8

Characteristics

2
4
4
2
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 4
Coercion (Will) 2
Computers (Int) 0
Cool (Pr) X 4
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) X 4
Mechanics (Int) 0
Medicine (Int) 2
Negotiation (Pr) 4
Perception (Cun) X 4
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 4
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Int) X 4
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 4
Knowledge: Education (Int) 4
Knowledge: Lore (Int) X 4
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 4
Knowledge: Xenology (Int) 0

Attacks

honor
Range
Engaged
Skill
Lightsaber
defensive 5, deflection 3, unwieldy 4, breach 1
Damage
7
Critical
2
wrist blade
Range
Engaged
Skill
Melee
defensive 2, pierce 1
Damage
+1
Critical
3
boot blade
Range
Engaged
Skill
Melee
pierce 2, vicious 1
Damage
+1
Critical
2
whipcord thrower
Range
Short
Skill
Melee
ensnare 2
Damage
+1
Critical
5
whistling birds
Range
Short
Skill
pierce 6, limited ammo 12
Damage
5
Critical
3
lucky blaster X2
Range
Medium
Skill
Ranged: Light
stun setting, superior
Damage
6
Critical
4
beskar combat knife
Range
Engaged
Skill
Melee
beskar
Damage
+1
Critical
3
DC-17 hand blaster X2
Range
Medium
Skill
accurate 1, stun setting
Damage
7
Critical
3
underslung scattergun X2
Range
Short
Skill
Ranged: Heavy
blast 5, knockdown, limited ammo 1
Damage
6
Critical

Weapons & Armor

"honor":
"curved hilt"
Base Modifier: Add 1 automatic advantage to lightsaber combat checks when engaged with a single opponent.
"ghostfire crystal"
"reflex grip"
Base Modifier: Suffer 1 additional strain when using Parry/Reflect talents, but counts those talents as 1 rank higher.

jedi battle armor:
"retractable wrist blades"
Base Modifier: Deploy a wrist blade as an incidental
"boot blade"
Base Modifier: Retractable blade counts as a weapon
"integrated holsters"
Base Modifier: Encumbrance +4. May holster up to 2 weapons of Encumbrance 3 or lower in the armour (weapons do not count towards encumbrance threshold while holstered).
mods:
Add 2 setback dice to Perception checks to find weapons in armour
Holster 3 additional weapon of Encumbrance 3 or lower.
Innate Quick Draw talent.
"whipcord thrower"
Base Modifier: May be used as climbing gear to assist in climbing a steep vertical surface, reducing difficulty by 1. Supports a weight of up to 200kg.
"whistling birds"
Usage: As an action, designate an adversary as the primary target and make an Easy (p) Computers check. Increase difficulty to Average (pp) if attempting to hit multiple adversaries. For every advantage fire one additional missile, either at the prime target or additional adversaries in short range. All missiles deal +1 damage for each success. If not in combat, add bb to the Computer check.
"concealed climbing cord"

DC-17:
"underslung scattergun"
Base Modifier: Weapon gains Cumbersome +1. Weapon may be fired with following profile;

DC-17:
"underslung scattergun"
Base Modifier: Weapon gains Cumbersome +1. Weapon may be fired with following profile;

lucky blaster:
"superior weapon customization"
Base Modifier: Gains the Superior quality.
"hardpoint"

lucky blaster:
"superior weapon customization"
Base Modifier: Gains the Superior quality.
"hardpoint"

Personal Gear

MCI-100 magnacuffs
palm stunner: Stunning an unaware target requires a skulduggery vs resilience check. Success automatically incapacitates a minion or deals 12 damage to strain threshold. Each success rolled increases damage by 1.
comlink bug
jedi utility belt

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
soresu technique 1 when making a lightsaber check the user may use intellect instead of brawn
parry 4 when hit by a melee attack, suffer 3 strain to reduce damage by 2 per rank in parry
toughened 1 gain +2 wound threshold
grit 5 gain +1 strain threshold
defensive stance 1 once per round, may perform defensive stance manuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. strain suffered this way can not exceed ranks in defensive stance.
reflect 3 when hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in reflect
confidence 1 may decrease difficulty of discipline checks to avoid fear by 1per rank
sense danger 1 once per session remove 2 black die from any 1 check
quikc draw 1

Background

Motivation

Morality

Description

Other Notes

Infravision: Remove up to 1 setback dice from checks due to lighting conditions

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