|
Convincing Demeanor |
1 |
|
Removes a setback die per rank from Deception and Skulduggery checks |
|
Smooth Talker (Charm) |
1 |
|
When making checks with that Charm, spend Triumph to gain additional Success equal to ranks in Smooth Talker. |
|
Improved Quick Draw |
1 |
|
Twice per round und, draw or holster a weapon or accesa single item as an incidental |
|
Quick Strike |
2 |
|
Add a Boost per rank of Quick Strike to combat checks against targets that have not acted yet this encounter |
|
Kill with Kindness |
2 |
|
Remove Setback per rank of Kill With Kindness from Charm and Leadership Checks |
|
Grit |
3 |
|
Gain +1 strain threshold per Rank |
|
Rapid Reaction |
1 |
|
Suffer a number of strain to add an equal number of Success to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction |
|
Lethal Blows |
1 |
|
Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. |
|
Inspiring Rhetoric |
1 |
|
Take the Inspiring Rhetoric action; make an Average () Leadership check. Each success causes 1 ally in short range to recover 1 strain. Spend Advantage to cause 1 affected ally to recover 1 additional strain. |
|
Congenial |
1 |
|
May suffer a number of strain to downgrade difficul- ty of Charm or Negotiation checks, or upgrade difficulty when targeted by Charm or Negotiation checks, by an equal number. Strain suf- fered this way cannot ex- ceed ranks in Congenial. |
|
Kamperdine Armored Jacket |
1 |
|
Add 1 Advantage to any successful Charm, Deception, or Negotiation checks |