kanaeloe'ani by MrMors

Species
Amandine
Career
Bounty Hunter
Specializations
Assassin, Performer, Amandine Tainted One (ruthlessness)
System
Edge of the Empire

1
Threshold 14
Current 0
Threshold 15
Current 0
Ranged 1
Melee 0

Characteristics

1
3
2
2
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 0
Streetwise (Cun) X 0
Survival (Cun) 1
Vigilance (Will) X 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Ag) 0
Melee (Br) X 3
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

2h Scimitar
Range
Engaged
Skill
Melee
unwieldy 3
Damage
brawn+3
Critical
2
Modular Pistol Carbine
Range
Medium
Skill
Ranged: Light
stun setting, modular [if stock/longbarrel; add 1 dmg and accurate 1]
Damage
7
Critical
3
Long vibroknife
Range
Engaged
Skill
Melee
vicious 1, pierce 2, defensive 1
Damage
brawn+1
Critical
2

0
485

Weapons & Armor

-balmorran made modular pistol carbine [quick swap barrel and removable stock to convert to pistol or vice versa as action]
-long curved vibroknife [12-16inch category]
-two handed (persian style) scimitar [long and finely curved] -uses agility not brawn

Personal Gear

-dark grey ultra light concealing cloak
-light almost gossamer bikini with almost floating see thru cloth, open back and sided, virgin killer over it.
-extra reload for modular pistol carbine
-singing amandine crystal.

Assets & Resources

-4 pistols, 2 melee, and 5 rifles gotten from jawa market that are all finely made by hand but heavily used/ancient and have sentimental/attunement auras about them. needs rolling, all have at least one attachment or mod done to them.

Critical Injuries & Conditions

-tainted with hatred [1 challenge 3 difficulty for an amandine priestess to purge]
-tainted with brutality and ruthlessness [3 challenge 4 difficulty for an amandine priestess to purge]

Talents

Name Rank Book & Page Description
Beguiling pheremones 1 Racial Suffer 2 strain to upgrade ability of a Charm, Deception or Negotiation check against a living sentient within short range once (no effect on those wearing breath masks or lacking respiratory systems).
Distracting behavior 1 Performer Make a distracting behavior maneuver and suffer strain no greater than ranks in cunning. Until the beginning of your next turn equal number of NPCs in engaged range suffer 1 threat on checks. Range increases with additional ranks.
dodge 1 Performer When targetted by a combat check, may perform a dodge incidental to suffer strain no greater than ranks of dodge, then upgrade the difficulty of the check by that number.
jump up 1 Performer Once per round may stand from seated or prone as an incidental.
congenial 1 Performer May suffer a number of strain to downgrade difficulty of negotiation and charm checks, or uprage difficulty when targetted by charm or negotiation checks by an equal number. Strain suffered this way cannot exceed ranks in congenial.
Natural athlete 1 Performer Once per session may reroll one athletics or coordination check.
second wind 1 Performer Once per encounter, may use second wind incidental to recover strain equal to ranks in second wind.
lethal blows 2 Assassin [r1c2, r3c3] add +10 per rank of lethal blows to any critical injury result inflicted on opponents
Stalker 1 Assassin [r1c3, ] Add boost die per rank of stalker to all stealth and coordination checks.
Quick strike 1 Assassin Add boost die per rank of quick strike to conflict checks against targets that have not acted yet this encounter
Quick draw 1 Assassin Once per round, draw or holster a weapon or accessible item as an incidental.
Grit 1 Assassin +1 strain threshold
Intense Presence 1 Performer Spend one destiny point to regain strain equal to presence.
Grit 1 Performer +1 strain threshold
Toughened 1 Performer +2 wound threshold
Conditioned 1 Amandine Tainted One (ruthlessness) Remove 1 Setback die per rank of conditioned from athletics and coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of conditioned.
Shortcut 1 Amandine Tainted One (ruthlessness) During a chase, add 1 boost die per rank in shortcut to any check made to catch or escape an opponent.
Side Step 1 Amandine Tainted One (ruthlessness) Once per round may perform the side step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step.
Disorient 1 Amandine Tainted One (ruthlessness) [r3c3]
Sorry About the Mess 1 Amandine Tainted One (ruthlessness)
Flyby Slash 1 Amandine Tainted One (ruthlessness)
Sixth Sense 1 Amandine Tainted One (ruthlessness) +1 ranged defense
Hit and Run 1 Amandine Tainted One (ruthlessness)
Prey on the Weak 1 Amandine Tainted One (ruthlessness) [r5c3]
Toughened 1 Amandine Tainted One (ruthlessness) +2 wound threshold
Dedication 1 Amandine Tainted One (ruthlessness) +1 Presence

Background

Motivation

Obligations

Description

Other Notes

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