Blooded |
1 |
https://star-wars-rpg-ffg.fandom.com/wiki/Cybernetic_Respirator |
Add a Bonus Die (Blue Die) per rank of Blooded to all check to resist or recover from the effects of poisons, venoms, and other toxins. Reduce the duration of any related ongoing effects or damage from toxins, venoms, or poisons by one round per rank of Blooded to a minimum of one. |
Iron body |
1 |
https://vignette.wikia.nocookie.net/star-wars-rpg-ffg/images/3/3c/7f108e8835db40bb3bf1154fdd5de062.jpg/revision/latest?cb=20190819083258 |
Remove 1 black per rank in iron body from coordination and resilience checks. Reduce critical ratings by 1 for each rank of iron body. |
Bypass Security |
1 |
https://star-wars-rpg-ffg.fandom.com/wiki/Lockbreaker_Hand |
Count as having one rank in "Bypass Security" talent. Add 1 boost die to Skulduggery and Computers check for defeating locks. |
Parry |
1 |
https://vignette.wikia.nocookie.net/star-wars-rpg-ffg/images/3/3c/7f108e8835db40bb3bf1154fdd5de062.jpg/revision/latest?cb=20190819083258 |
When hit by a melee attack, suffer 3 strain to reduce the damage by 2 plus ranks in Parry. |
Unarmed Parry |
1 |
https://vignette.wikia.nocookie.net/star-wars-rpg-ffg/images/3/3c/7f108e8835db40bb3bf1154fdd5de062.jpg/revision/latest?cb=20190819083258 |
May parry while unarmed. Reduce strain cost by 1 per (to a minimum of 1) |
Toughened |
1 |
https://vignette.wikia.nocookie.net/star-wars-rpg-ffg/images/3/3c/7f108e8835db40bb3bf1154fdd5de062.jpg/revision/latest?cb=20190819083258 |
Gain +2 wound Threshold, |