Force and Destiny
| Threshold | 14 |
| Current | 14 |
| Threshold | 13 |
| Current | 13 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 2 | ||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 2 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 1 | ||
| Lightsaber (Br) | X | 2 | ||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 0 |
| Double Bladed Lightsaber |
RangeEngaged |
SkillLightsaber |
|
| Breach 1, Linked 1, Sunder, Unwieldy 3 |
Damage6 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Skilled Jockey | 1 | F&D 101 | Remove ■ per rank of Skilled Jockey from all Pi loting (Planetary) and Pilot ing (Space) checks |
| Toughened | 1 | F&D 100 | Add 2 to Wound Thresholds |
| Grit | 1 | F&D 144 | Gain +1 Strain Threshold |
| Multiple Opponents | 1 | F&D 147 | Add 1 boost die to Lightsaber, Brawl and Melee checks when en gaged with multiple opponents |
| Upgrade | Effect |
|---|---|
| Control: Appearance |
The user may alter the perceived appearance of the
chosen person or object instead of hiding it |
| Control: Illusion |
May use this power to force
the target to perceive a single illusory person or object |
| Range |
Spend 3
to increase power’s range by a number of range bands equal to Range upgrades purchase |
| Duration |
Commit O O to sustain this
power while the beguiled target remains in range |
| Magnitude |
Spend 3
to affect additional targets equal to Presence per rank of Magnitude purchased |