Force and Destiny
| Threshold | 11 |
| Current | 7 |
| Threshold | 12 |
| Current | 3 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 2 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Ag) | X | 5 | ||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 0 |
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage6 |
Critical3 |
|
| Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Auto-Fire |
Damage10 |
Critical3 |
|
| Double Bladed Light Saber |
RangeEngaged |
SkillLightsaber |
|
| Breach 1, Linked 1, Sunder, Unwieldy 3 |
Damage6 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Glider | 1 | Can fall safely from any height and can glide over small gaps or distance while falling | |
| Jump Up | 1 | Once per round, may stand from seated or prone as an incidental. | |
| Ataru Technique | 1 | When making a check with lightsaber, may use agility instead of brawn. | |
| Reflect | 2 | When hit by a ranged attack suffer 3 strain to reduce damage by 2 plus ranks in reflect | |
| Hawk Bat Swoop | 1 | Perform a lightsaber combat check against target within short range, adding force dice no greater than force rating, spend force points to engage target and spend force points to add advantages to check | |
| Parry | 2 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry | |
| Quick Draw | 1 | Once per round, draw or holster a weapon or accessible item as an incidental | |
| Dedication | 1 | Add 1 to Agility | |
| Saber Swarm | 1 | Perform the Saber Swarm maneuver, suffer 1 strain to make next Lightsaber (Agility) combat check this turn gain the Linked item quality equal to Force rating during turn. | |
| Improved Parry | 1 | When parrying a hit that generated despair or 3 threats, may hit attacker once with lightsaber, brawl or melee weapon dealing base damage after original attack resolves | |
| Quick Strike | 1 | Add boost die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. |