System

Force and Destiny
Characteristics
Talents
Name |
Rank |
Book & Page |
Description |
Adversary |
3 |
HoBS |
+3 difficulty to any combat check targetting Drenk Zottal. |
Parry |
4 |
HoBS |
When hit by a melee attack, may suffer 3 strain to reduce damage by 6. |
Reflect (Improved) |
4 |
HoBS |
When hit by a ranged attack, may suffer 3 strain to reduce damage by 6. If the hit generated 1 Despair or 3 Disadvantages, may inflict the attack's damage to any target in Medium range. |
Stand Firm |
1 |
HoBS |
As an action, may grant all allies within medium rangea +3 on their Wound Threshold. Once per encounter. |
Last Stand |
1 |
HoBS |
When exceeding his Wound Threshold, Drenk Zottal grants any number of ally the ability to take an Out-Of-Turn maneuver. |
Force Powers
Power
Enhance
Description
When making an Athletics check, the user may roll an Enhance power check. Trade Force Points for Success or Advantage.
Upgrade |
Effect |
More Skills |
May Enhance any Athletics, Coordination or Resilience Checks. |
Force Leap |
As a maneuver, may use one Force Point to leap to any point within Short Range, or two points to leap to any point within Medium Range. |
Power
Influence
Description
The character may spend Force Points to stress the mind of one living target they are Engaged with, inflicting 1 strain per token.
Upgrade |
Effect |
These are not the clones you're looking for |
May make an opposed Discipline check against an Influenced target; if succeeded, Drenk Zottal can force the target to adopt an emotional state or believe something untrue, lasting for 3 rounds or 15 minutes. |
Power
Move
Description
The user may spend one light-side Force Point to move one object of silhouette 0 that is within short range up to his range.
Upgrade |
Effect |
Hurl |
Make a Discipline check to hurl moved objects, dealing damage equal to silhouette*10. May throw multiple objects using Auto-Fire rules. |
Strength |
Spend one light-side Force Point to increase targetable silhouette, up to 3. |
Magnitude |
Spend one light-side Force point to increase number of targets, up to 4. |
Power
Sense
Description
The character may spend 1 Force point to sense all living things within Short range (including animals and sentient beings)
Upgrade |
Effect |
Range |
May spend an additional Force Point to increase the range to Medium. |
Control |
May instead sense the emotional state of one living target they are engaged with. |