Mon Calamari Energy Lance
Blaster Pistol
Riot Shield
Padded Armor
- Fur and Leather Vest
Cortosis Sword
Personal Gear
Puck to communicate with Onerien Hasar
Assets & Resources
Fusion Lantern
Utiliity Belt
Tool Kit
Anti-Venom Bear Sloths
1 Death Stick
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Special Abilities
CRB pg 59
Mon Calamari begin the game with one rank in mKn knowledge (education).
Amphibious
CRB PG 59
Mon Calamari can breathe underwater without penalty and never suffer movement penalties for traveling through water.
Grit
2
+1 strain threshold
Skilled Jockey
2
Spec FnD pg 41
Remove setback per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks the character attempts.
Solid Repairs
1
Spec FnD pg 41
When repairing hull trauma on a starship or vehicle, repair 1 additional hull trauma per rank of Solid Repairs
Tea
+1boost die to all willpower checks and +1 Presence
+1 boost for vigilance checks from bypassing the stone droids
Confidence
1
Spec FnD pg 41
May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence
Intuitive Evasion
1
Spec FnD pg 41
Perform the Intuitive Evasion maneuver: suffer 1 strain and commit force die up to ranks of Intuitive Evasion. Upgrade difficulty of combat checks targeting starship or vehicle by equal amount. Suffer 1 strain every round force die remains committed.
Galaxy Mapper
1
Spec FnD pg 41
Remove Setback per rank of Galaxy Mapper from all Astrogation checks. Astrogration checks take half the usual time.
Touch of Fate
1
Spec FnD pg 41
Once per session, add 2 boost die to any one check
Force Powers
Force Rating
1
Power
Warde's Foresight
Description
The force user can feel the Force flowing around another specific individual to gain insight into what that person might do.
Spec Force powers page 21
Upgrade
Effect
Basic Power
The user may spend a force pip to gain hints about what another individual within Short range is likely to do in the near future .
Control
When making a skill check to to determine initiative, the Force user may roll a Warde's Foresight power check as part of the pool. He may spend a force pip to add automatic success on his first check this encounter.
Power
Manipulate
Description
The Force user shapes machine components on a molecular level, allowing him to mend damaged mechanical systems.
The Force user may spend force pip to cause one vehicle or starship he is engaged with to recover one System Strain
Spec Force powers pg 14
Upgrade
Effect
Control
Ongoing effect: commit force die. One damaged weapon or item counts as being undamaged.
Control
When making a Mechanics check, the user may roll Manipulate power check as part of the pool and may spend force pip to gain success or advantage (user's choice) on the check
Background
Motivation
Liberation: This character works against oppression of all kinds. Harsh masters, domineering societies, even overzealous companions can spark the need to rise up against oppression and liberate the helpless.
Glory: To achieve victory
Legacy: To leave something to future generations.
Morality
Strengths: Bravery - The character's bravery is quite remarkable. Whether facing down a charging rancor or racing into a burning building to save innocents, he is always willing to take risks to help others.
Justice: The character strives for just and deliberate actions in his life, and in his interactions with others. He attempts to make the objectively right choice every time, knowing that justice is more likely to guarantee positive outcomes than sympathy or other emotional displays.
Weakness:
Anger - Hot blood, however, can easily lead to hot tempers. The character is quick to anger, and what he cannot deal with face-to-face can often frustrate him to the point of rage.
Recklessness: Of course, a little thought can go a long way towards saving someone from a major mistake, which this character may find out to his sorrow on more than one occasion. Reckless behavior can leave him in dangerous situations or at the mercy of more calculating individuals.
Morality: 100 - Plus one boost for Charm session
Conflict: 0
Description
Bulky, 6' 3"
Other Notes
Wielded by Mon Calamari Knights. A Mounted wielder of an energy lance may use steed's Brawn rating to determine the damage of the weapon instead of their own Brawn rating. Has cumbersome 3 quality when not mounted.
Protective Amulet (for Nadal): pink coral ring, surrounds the user with an aura that simulates the comforts of your native environment, no matter the dangers that surround them. when active, the talisman allows the user to ignore environmental effects such as fire, acid, and corrosive atmosphere. always act as if in standard gravity field and may breath normally even underwater and in a vacuum. weapons with burn quality do not count as having that quality when used as part of an attack against the user. also has 2 setback dice for checks trying to determine the talisman's function
+1 Handling while flying the U-Wing, add a boost die to any piloting check.