Edge of the Empire
| Threshold | 23 |
| Current | 23 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 3 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 1 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 2 | |||
| Piloting: Planetary (Ag) | X | 3 | ||
| Piloting: Space (Ag) | 1 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 3 | ||
| Brawl (Br) | X | 3 | ||
| Gunnery (Ag) | 3 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 3 | ||
| Ranged: Light (Ag) | 2 | |||
| Ranged: Heavy (Ag) | 3 | |||
| Knowledge: Core Worlds (Int) | 1 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 1 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| heavy blaster pistol |
RangeMedium |
SkillRanged: Light |
|
Damage7 |
Critical3 |
||
| vibro knife |
RangeEngaged |
SkillMelee |
|
Damage+1 |
Critical2 |
||
| ion blaster |
RangeShort |
SkillRanged: Light |
|
Damage |
Critical |
||
| vibro-ax (superior quality) |
RangeEngaged |
SkillMelee |
|
| vicous 4, serrated edge, weighted head |
Damage+4 |
Critical2 |
|
| Light Repeating Blaster |
RangeLong |
SkillRanged: Heavy |
|
Damage11 |
Critical3 |
||
| bowcaster |
RangeMedium |
SkillRanged: Heavy |
|
Damage10 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 1 | page 86 | gain +6 wound threshold |
| barrage | 1 | page 86 | Add 1 damage per rank of Barrage to 1 hit of successful attack while using Ranged (Heavy) or Gunnery skills at long or extreme range. |
| Durable | 1 | page 86 | May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1 |
| grit | 1 | page 86 | Gain + 1 strain threshold. |
| hyper space info | 1 | if bloodmane plots the course the party wont be caught by imperial patrols wont be caught by imperial patrols | |
| Frenzied attack | 1 | page 78 | When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack. |
| Feral strength | 1 | page 78 | Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl or Melee skills.. |
| lethal blows | 1 | page 78 | Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. |