Force and Destiny
| Threshold | 15 |
| Current | 5 |
| Threshold | 12 |
| Current | 4 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 5 | ||
| Coercion (Will) | X | 2 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 0 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 2 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 2 | ||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 4 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | X | 0 | ||
| Knowledge: Education (Int) | X | 0 | ||
| Knowledge: Lore (Int) | X | 0 | ||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 0 |
| exogloves |
RangeEngaged |
SkillBrawl |
|
| knockdown |
Damage4+2 |
Critical |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 1 | +2 wound Threshold | |
| Plausible Deniability | 1 | remove black rank from coercion and deception checks | |
| Well Rounded | 1 | choose any 2 skills they become career skills | |
| Respected Delegate | 1 | Downgrade the difficulty to interact with government institutions outside of homeworld equal to your ranks in respected delegate | |
| Smooth Talker | 1 | when makeing checks with charm spend triumph to gain additional success equal to ranks | |
| nobody's fool | 1 | upgrade difficulty of incoming charm coercion and deception checks per rank | |
| leverage | 1 | remove a black per rank from cool and negotiation checks | |
| backroom deal | 1 | once per encounter make a hard negotiation check to reveal how previously unknown dealings have a meaningful impact on the current scenario | |
| dedication | 1 | +1 to brawn |