Sena Koth by Eralesa

Species
Voss
Career
Warrior
Specializations
Juyo Berserker
System
Force and Destiny

4
Threshold 16
Current 0
Threshold 17
Current 0
Ranged 0
Melee 0

Characteristics

4
2
2
2
4
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 4
Charm (Pr) 0
Coercion (Will) X 4
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 4
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) X 4
Melee (Br) X 2
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Great Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Unwieldy 3
Damage
7
Critical
2

5
600
0/9

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit KoF 27 Gain +1 Strain Threshold
Parry(x3) KoF 27 When hit by a melee attack suffer 3 strain to reduce damage by 2 plus ranks of Parry.
Toughened KoF 27 Gain +2 Wound Threshold
Intimidating(x2) KoF 27 May suffer a number of strain to downgrade difficulty of Coercion checks or upgrade difficulty when targeted by Coercion checks by an equal number. Strain suffered this way cannot exceed ranks of intimidating.
Lethal Blows(x2) KoF 27 Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
Embrace Your Hate KoF 27 May spend 1 Destiny-Point and then suffer Conflict equal to dark side Destiny Poitn Pool to add equal damage to melee attack. May use this ability once per encounter per rank.
Quick Strike(x2) KoF 27 Add boost per rank of Quick Strike to combat checks against targets that have not yet acted this encounter.
Multiple Opponents KoF 27 Add boost to Lightsaber, Brawl, and Melee checks when engaged with multiple opponents.
Dedication KoF 27 Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Embrace Your Hate KoF 27 May spend 1 Destiny Point and suffer Conflict equal to dark side Destiny Points in pool to add equal damage to melee attack. May use this ability once per encounter per rank.
Juyo Savagery KoF 27 The character adds +5 to Critical injury rolls from lightsaber attacks from each dark side destiny point in the Destiny Pool.
Inner Peace(x2) KoF 27 Once per encoutner, convert a number of dark side Destiny Points equal to ranks in Inner Peace to Light side Destiny Points and reduce Conflict gained this session.
Balance KoF 27 When the character recovers strain at the end of the encounte,r they may add light side die per Force rating. They recover additional strain equal to force die generated.
Vaapad Control KoF 27 When making a Lightsaber combat check, the character may suffer 1 strain to downgrade the difficulty of the check a number of times eqwual to the number of light side destiny points in the destiny pool.

Force Powers

Force Rating
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend 3to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade Effect

Background

Motivation

(Challenge)Birthright: This character's discovery of the Force awakened a need to claim forgotten teachings, martial techniques. I and a forbidden way of life. Legends drive this character both to learn about and strive to emulate the Jedi of old.

Morality

(Positive)Dedication: Remains focused on the there and now, unwavering.

(Negative)Obsession: Unwilling to see the big picture and sometimes lets things fall on the wayside to finish the job.

Description

Other Notes

Precognition: Voss occasionally see glimpses of the future, letting them predict certain events even before they occur. In addition to seeing flashes of the future at the GM's discretion, an Iktotchi may spend triumph on a check to determine initiative to perform a free maneuver before the encounter begins or to have an ally in short-range perform a free maneuver before the encounter begins.

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