CT-8484 Dizzy by JakobtheOne

Species
Clone
Career
Clone Soldier
Specializations
ARC Trooper
System
Age of Rebellion

4
Threshold 15
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0 Add □
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) 1 Add □
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1 Add □□. Add advantage.
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

DC-17 Hand Blaster
Range
Medium
Skill
Ranged: Light
Accurate 2, Stun Setting, Superior
Damage
8
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4
Thermal Detonator
Range
Short
Skill
Ranged: Light
Blast 15, Breach 1, Limited Ammo 1, Vicious 4
Damage
20
Critical
2

0
155
0
8/12

Weapons & Armor

DC-17 Hand Blaster - 3 HP | Encum 2
- HP: Blaster Suppressor - Add ■■ to Perception and Vigilance checks to locate a concealed shooter.
- HP: Electronic Sighting System - Aim as an incidental once per round at short range. Decrease difficulty of Perception checks to locate the shooter in low light conditions by 1. Mod: Accurate +1
- HP: Superior Weapon Customization. -Gains the Superior quality.

DC-17 Hand Blaster - 3 HP | Encum 2
- HP: Blaster Suppressor - Add ■■ to Perception and Vigilance checks to locate a concealed shooter.
- HP: Electronic Sighting System - Aim as an incidental once per round at short range. Decrease difficulty of Perception checks to locate the shooter in low light conditions by 1. Mod: Accurate +1
- HP: Superior Weapon Customization. -Gains the Superior quality.

Phase 1 Clone Trooper Armor - Soak 2 - 3 HP | Encum 4 (includes a comlink)
- HP: EMPTY
- HP: EMPTY
- HP: EMPTY

Frag Grenade x0 | Encum 1
The grenade may be set to detonate after 3 rounds or on impact.

Thermal Detonator x1 | Encum 1
The device may be set to detonate on impact or after 3 rounds, as well as using a dead man's switch.

Personal Gear

General Gear
• Backpack x1 (Encumbrance +4)
• Slicer Gear | Encum 2
• Stimpack x1
• Survival Knife
• Utility Belt (Encumbrance +1)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training 1 CotR; Pg. 12 Add □ per rank of Physical Training to Athletics and Resilience checks.
Toughened 1 CotR; Pg. 21 Gain +2 wound threshold.
Conditioned 1 CotR; Pg. 21 Remove ■ per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling 1 per rank of Conditioned.
Point Blank 1 CotR; Pg. 21 Add 1 damage per rank of Point Blank to damage of one hit of successful attack using Ranged (Heavy) or Ranged (Light) skills at short or engaged rank.
Guns Blazing CotR; Pg. 21 As an incidental, suffer 2 strain to avoid increasing the difficulty of a ranged (Light) check to attack with two weapons
Natural Commando CotR; Pg. 21 Once per session, the character may reroll one Ranged (Light) or Stealth check.

Background

CT-84-8484, more commonly known as Dizzy, more commonly known still as Diz, is a clone trooper in the Grand Army of the Republic. Like his numerous brothers, he is bred for the purpose of seeing the Republic defended and the insurrectionists known as the Confederacy of Independent Systems swiftly defeated. Proud of his role in this righteous pursuit, the word 'swiftly' is exactly the defeat Diz has in mind for the Separatists and their clanker armies.

Diz would not take part in the Battle of Geonosis - a member of the first great wave of clones, not the vanguard. Now, no longer a cadet, soon to step into his first true test of valor and mettle, he is eager to bring swift destruction to Separatist cause.

Motivation

Belief: For the Republic! Diz believes entirely in the goal he was made for: seeing peace restored to the Republic. He is determined to see that the fractured galaxy is made whole once again.

Duties

Duty: 10

Combat Victory: Win the War. Diz is driven to show the galaxy that he and his brothers are the means to a swift end to the Separatist threat - that they will quickly restore order and peace to the galaxy.

Description

Other Notes

Special Abilities: Clones start the game with one rank in Knowledge (Warfare) and one rank in Resilience. They still may not train those skills above rank 2 during character creation.

Kamino Trooper: Clones start with one rank in the Physical Training talent.

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