Threshold | 13 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 1 | |||
Athletics (Br) | X | 3 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | X | 2 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 3 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 1 | ||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Ag) | X | 4 | ||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | X | 1 |
Double-Bladed Lightsaber |
RangeEngaged |
SkillLightsaber |
|
Vicious 1,Linked 1, Sunder, Unwieldy 3, Vicious 1, |
Damage9 |
Critical1 |
|
Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
Stun Setting, Night Vision Scope |
Damage9 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Pack Instincts | 1 | add 2 boost die instead of 1 | |
Parry | 2 | When hit by a melee attack suffer 3 strain to reduce damage by 2 +ranks in Parry | |
Reflect | 2 | When hit by a ranged attack suffer 3 strain to reduce damage by 2 +ranks in Reflect | |
Conditioned | 1 | The character removes SD per rank of Conditioned also reduce the amount of damage and strain suffered from falls by 1 per rank of Conditioned. | |
Dodge | 1 | When targeted by combat check may perform a Dodge incidental to suffer a nuber of strain no greater than ranks in Dodge then upgrade the difficulty of the check by that number | |
Jump up | 1 | Once per round, stand from seated/prone as an incidental | |
Ataru Technique | 1 | When making a lightsaber check use Agility instead of Brawn | |
Quick Draw | 1 | Once per round, draw/holster an acsessible item as an incidental |