Threshold | 16 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 1 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | X | 1 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 1 | ||
Knowledge: Xenology (Int) | 0 |
DC-15 Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
Cumbersome 3, Pierce 1, Stun Setting |
Damage10 |
Critical3 |
|
DC-17 Hand Blaster |
RangeMedium |
SkillRanged: Light |
|
Accurate 1, Stun Setting |
Damage7 |
Critical3 |
|
M8 Combat knife |
RangeEngaged |
SkillMelee |
|
Accurate 1, Pierce 1 |
Damage+1 |
Critical3 |
|
Mk II EMP Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 6, Disorient 3, ION, Limited Ammo 1 |
Damage8 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Physical Training x3 | Add 1 Boost per Rank of Physical Training to all Athletic and Resilience Checks. | ||
Toughened | +2 to Wound threshold per rank. | ||
Clanker Killer | Before rolling a combat check that targets a droid, remove a boost per rank of Clanker Killer from the pool and add an equal number of Success or Advantage to the results. | ||
Deadly Accuracy | When acquired, choose 1 combat skill- Ranged (Light). Add damage equal to ranks in that skill to one hit of a successful attack with that skill. | ||
Armor Master | When wearing armor increase total soak value by 1. | ||
Durable | May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1. |