Fern by Gotmilk74

Species
Quermian
Career
Bounty Hunter
Specializations
Gadgeteer Assassin Gunslinger
System
Age of Rebellion

4
Threshold 13
Current 13
Threshold 12
Current 12
Ranged 1
Melee 1

Characteristics

1
2
4
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Raider Arms Model-1 Nova Viper
Range
Medium
Skill
Ranged: Light
Accurate 2 Pierce 2 Stun setting
Damage
8
Critical
3

10
3500
3/6

Weapons & Armor

Blaster Pistol (Raider Arms Model-1 Nova Viper) Enc 2 HP 2 Custom Grip Blaster actuating module - Increase the difficulty of
Mechanics checks to repair or
modify this weapon by 1.
Creshaldyne Luck Armor Enc 4 Kiirium Coating
(+1 soak against blaster and flame attacks add 1 advantage to vigilance checks)

Personal Gear

Treasured Leather Holster with a dice strung to the bottom

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened + 2 wound threshold.
Jury Jigged decrease enc of equipped Creshaldyne Luck Armor by 1.
Armor Master +1 soak when wearing armor.
Tinkerer adds 1 HP to equipped Creshaldyne Luck Armor.
Dedication + 1 characteristic (Intellect).
Improved Armor master + 1 defense when wearing armor of at least 2 soak.
Deadly Accuracy add damage equal to ranks in ranged light to a successful hit.
Dodge When targeted by a combat check can take dodge incidental to suffer strain no greater than ranks then increase difficulty of the incoming combat check by an equal amount.
Quickdraw Draw or holster a weapons or easily accessible item as an incidental (once per round).
Quick Strike 2 add 1 bonus die per rank on combat checks against targets that haven't acted yet this encounter
Rapid Reaction Suffer a number of strain to add an equal number of successes to initiative checks. strain suffered can't exceed ranks in Rapid Reaction.

Background

Motivation

Duties

Description

Other Notes

Return to Top